G-Mail: Spornbida
Link to Ledger: Here
Character Name: Lt. Zamikos Dimiourgós Makos
Alias: Zam, Zee, Mik-Mak (though it's been a 150 years ...)
Race: Cyclops [CB1, Pg 88]
O.C.C.: Techno Smithy // Weapons & Armor Focus [Three Galaxies, Pg 84]
Alignment: Unprincipled
XP Level: 5 EP Spent to Advance Starting Level
XP Points: 25,622 (UG 08FEB23)
Next Level @ XP: 32,001
XP Table
Sentiments/Non-Cyclops: Variable. In general he's a fan, some of his favorite drinking buddies are human. Sentiments/Humans: Variable. In general he's a fan. Some of his favorite drinking buddies are human, some are Non-Human. His favorites are not afraid to pick up the tab ... he'd also point out he just answered this question.
Sentiments/CCW: These guy's aren't bad.
Sentiments/UWW: Zamikos is a fan of the UWW (in the Anvil Galaxy). No really, he has like 3 T-Shirts with their emblem, and most of his favorite things are kept in the UWW, including his dear old Mom.
Sentiments/Kreeghor: Sooo, these guys seem like buzzkills. I get that they threw off Splugorth shackles and stuff but they haven't exactly jumped on the bandwagon of sweet sweet Freedom, they became imperialists just like the Splugorth.
Sentiments/Tarlock: Don't know em, from what he's heard ... wouldn't care to.
Disposition: Zam is a fun guy, well he tries.
Insanity: None
ATTRIBUTES
- I.Q.: 19
- M.E.: 12
- M.A.: 13
- P.S.: 27 [Robotic]
- P.P.: 13
- P.E.: 23
- P.B.: 11
- SPD: 18
- P.P.E.: 233
- M.D.C.: 43
- Horror Factor: 11
- Age: 241
- Sex: Male
- Height: 12’8"
- Weight: 800 lbs.
Natural Abilities
- IQ Skill Bonus: 5%
- Perception: 35% (+3%)
- Charm/Impress: 5%
- Invoke Trust/Intimidate: 25%
- Max. Encumbrance: 640 lbs.
- Max. Carrying Weight: 675 lbs. [Robotic]
- Max. Lifting Weight: 1350 lbs. [Robotic]
- Max. Jumping Ability: 27 ft Horizontal, 13 ft Vertical
- Heals 2D4 MD/Day
- Impervious to Lightning and Electricity (including M.D. and magic electricity/lightning; no damage)
- Resistant [1/2 Damage] from all other forms of energy (lasers, fire, etc., do half damage) including Psychic or Magic Energy
Spell Knowledge
General-Cast Spells: 1/2 Duration, Damage, and Range
Enchant Weapon [Minor] (400 PPE, 1 Month/Lvl // or 1000 PPE +2d4 Permanent PPE, Permanent // BOM Pg 152)
Blinding Flash (1 or 4 PPE, 60' Range, Affectts 10' Radius, Blind 1d4 Melees, BOM Pg 91)
Sense Evil (2 PPE, L1, 90', 3 Min/L, BOM Pg 92)
Turn Dead (6 PPE)
Impervious to Fire (5 PPE)
Impervious to Energy (20 PPE, L3, 2 Min/L, BOM Pg 113)
Befuddle (6 PPE, L2, 2 Min/L, 100', BOM Pg 94)
Invisibility Simple (6 PPE, L3, 3 Min/L, BOM Pg 95)
Breathe Without Air (5 PPE, L3, 3 Min/L, BOM Pg 96)
Increase Weight (4 PPE, L1, 2 Min/L, 100', HU-GMG Pg 180)
Recycle Air (5 PPE, L3, Three Galaxies Pg 114)
Armor of Ithan (10 PPE, L3, 1 Min/L, 10MD/L, BOM Pg 96)
Carpet of Adhesion (10 PPE, L4, 10 Melees/L, 30'/L, BOM Pg 99)
Energy Field (10 PPE L4, 1 Min/L, 60', BOM Pg 101)
Shadow Meld (10 PPE L4, 2 Min/L, Self, BOM Pg 103)
Weightlessness (6 PPE, L2, 2 Melees/L, 60', HU-GMG Pg 181)
Chameleon (6 PPE)
Magic Net (7 PPE)
Watchguard (10 PPE)
Hide in Space (10+PPE, 1 Min/L, DB13, Pg 115)
Space Flight (15 PPE, 30 Min/L, Mach 1/L, DB13, Pg 117)
Strength of Utgard Loki/Might of Palladium [15 PPE, L5, Rifter #25, 30', 2 Melees/Lvl [+1 APM, +2 Strike, +2 Parry, +2d6+6 SDC/MDC, & PS becomes SN]]
Implosion Neutralizer (12 PPE)
Time Slip (20 PPE, BOM Pg 114, L6)
Lightning Arc (30 PPE, 1 Melee/Lvl, 100'/L, 4d6+2/L MD, BOM Pg 122, L8)
D-Phase (20 PPE, 1 Melee/L, Speed -75% while Phasing, BOM Pg 244, L7)
Ice (15 PPE, 50'/L, Wall [50 MD/L. 10'x10'x10' =10'/L], 5 Min/L, BOM Pg 112, L6)
Reverse (18 PPE, 50', -1 Saving Throw!, Mysteries of Magic Pg 86, L6)
Racial Skills
Language: Troll/Giantese 98%
Language: Gobbley 98%
Language: Elven/Dragonese 98%
WP Archery
WP Targeting
O.C.C. Skills
Language: Trade One 98%
Literacy: Trade One 98%
Language: Trade Four 98%
Literacy: Trade Four 98%
Electrical Engineer 70% (+5%)
Mechanical Engineer 60% (+5%)
Spaceship Mechanics 57% (+5%)
Field Armorer & Munitions Expert 75% (+5%) ---- (instead of Armorer)
Sensory Equipment 65% (+5%)
Chemistry 65% (+5%)
Chemistry: Analytical 60% (+5%)
Metalwork and Forge 70% (+3%) ---- (instead of Metallurgy)
Computer Operation 75% (+5%)
Gemology 60% (+5%)
WP Energy Pistol
HtH: Basic
O.C.C. Related Skills
Drive Repair 55% (+5%)
Salvage 65% (+5%)
Pilot: Spacecraft General 71% (+4%)
Demolitions 82% (+3%)
Demolitions Disposal 82% (+3%)
Lore: Galactic Aliens 40% (+5%, L3)
Trap Construction 40% (+4%, L3)
Secondary Skills
WP Blunt
Brewing: Basic 50%/45% (+5%)
Prowl 40% (+5%)
Pilot: Jet Pack 63% (+4%)
[EP] Research 65% (+5%)
[EP] Appraise Goods 60% (+5%)
[EP] Barter Barter 51% (+4%)
[EP] Cook 60% (+5%)
Running (L3)
Physical Labor (L3)
Combat Data
HTH Type: Basic
Number of Attacks: 5
- Initiative Bonus: 0
- Strike Bonus: +1
- Parry Bonus: +2
- Dodge Bonus: +2
- HTH Damage Bonus: N/A (below)
- Bonus to Roll w/Punch: +4
- Bonus to Pull a Punch: +2
- Bonus to Disarm: N/A
Restrained Punch 1D4 MD
Punch 1D6 MD
Power Punch 2D6 MD
Kick 2D4 MD
Other: - P.P.E. Channeling: 5 per Level, Per Melee Action (So @ L5, 25PPE/Action max).
- IF PS SN ...
Weapon Proficiencies
Aimed Shots: +3 to Strike Bonus (costs 2 actions)
Burst Shots: +1 to Strike Bonus
Called/Aimed Shots: +3 to Strike Bonus, 12+ Strike Roll Required (costs 3 actions)
Melee Called Shots: No bonus to Strike, No extra action cost
WP Archery +3 Strike, +1 Parry, +2 Disarm
WP Targeting +2 Strike
WP Energy Pistol +3 Strike
WP Blunt +2 Strike, +2 Parry
Saving Throw Bonuses
- Coma/Death:
- Magic (varies): +6
- Lethal Poison (14+): +4
- Non-Lethal Poison (16+): +4
- Drugs: +4
- Insanity (12+):
- Psionics (varies):
- Horror Factor (varies): +5