Search found 167 matches

by Wolf Whitaker
Wed Apr 28, 2021 3:27 pm
Forum: The Roughnecks Adventure Forum
Topic: Up, Up and Away - A Good Bartender is hard to find!
Replies: 21
Views: 731

Re: Up, Up and Away - A Good Bartender is hard to find!

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Mon Apr 26, 2021 3:40 pm
Forum: The Roughnecks Adventure Forum
Topic: Up, Up and Away - A Good Bartender is hard to find!
Replies: 21
Views: 731

Re: Up, Up and Away - A Good Bartender is hard to find!

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Mon Apr 26, 2021 1:31 am
Forum: The Roughnecks Adventure Forum
Topic: Up, Up and Away - A Good Bartender is hard to find!
Replies: 21
Views: 731

Re: Up, Up and Away - A Good Bartender is hard to find!

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Tue Apr 20, 2021 1:25 am
Forum: The Roughnecks Adventure Forum
Topic: Up, Up and Away - A Good Bartender is hard to find!
Replies: 21
Views: 731

Re: Up, Up and Away - A Good Bartender is hard to find!

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Sun Apr 04, 2021 2:46 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Tue Mar 23, 2021 4:38 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Sat Mar 20, 2021 8:20 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Mon Mar 15, 2021 10:26 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Tue Mar 09, 2021 2:25 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Sat Feb 20, 2021 11:18 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Sat Feb 06, 2021 9:32 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

**Rolls Held Over** Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to save vs Horror Factor...
by Wolf Whitaker
Thu Feb 04, 2021 4:05 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Mon Feb 01, 2021 3:40 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Tue Jan 19, 2021 12:40 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Sun Jan 17, 2021 7:19 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Mon Jan 11, 2021 2:31 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Fri Jan 01, 2021 6:12 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: 1d100 /36% JIC: 1d20 ; 1d100 Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to ...
by Wolf Whitaker
Sat Nov 21, 2020 9:33 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/36% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text [ooc=Active Effects:] HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewi...
by Wolf Whitaker
Sat Nov 14, 2020 5:31 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/36% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text [ooc=Active Effects:] HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewi...
by Wolf Whitaker
Thu Oct 29, 2020 11:07 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/36% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text [ooc=Active Effects:] HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewi...
by Wolf Whitaker
Tue Oct 27, 2020 1:14 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/36% JIC: [dice]1[/dice];[dice]3[/dice] Paranoia Thought Text [ooc=Active Effects:] HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewi...
by Wolf Whitaker
Wed Oct 21, 2020 1:06 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text [ooc=Active Effects:] HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewi...
by Wolf Whitaker
Thu Oct 15, 2020 1:44 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text [ooc=Active Effects:] HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewi...
by Wolf Whitaker
Mon Oct 12, 2020 4:40 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

**Rolls Held Over** Paranoia Thought Text [ooc=Active Effects:] HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to...
by Wolf Whitaker
Tue Oct 06, 2020 4:54 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice]; [dice]6[/dice] Paranoia Thought Text [ooc=Active Effects:] HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likew...
by Wolf Whitaker
Fri Oct 02, 2020 7:43 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a...
by Wolf Whitaker
Thu Oct 01, 2020 3:13 pm
Forum: The Roughnecks (Independent, 2 Openings)
Topic: Rate your GM - June - September Quad 2
Replies: 6
Views: 1817

Re: Rate your GM - June - September Quad 2

Voted.

You have been very active in chat and kept us apprised of possible absences. You have been willing to drop mini-updates when needed to help keep the players engaged and the story moving forward. I look forward to where this adventure takes us this quad.
by Wolf Whitaker
Wed Sep 30, 2020 9:46 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

**Rolls Held Over** Wak looks at Wolf, "Hold on a second and hopefully I can figure this out." Hope she is still alive. Wak takes the picture of Alejandra and focuses on it and activates his Remote Viewing (-10) ability to look in on her. Assuming he sees her he will activate his Psionic S...
by Wolf Whitaker
Wed Sep 30, 2020 4:15 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a...
by Wolf Whitaker
Thu Sep 24, 2020 9:11 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

**Rolls Held Over** "Mornin' Seamus." Wolf gives a tip of his hat. "Out west coffee was what got everyone going in the mornin'. Whether it was herdin' livestock or getting ready for drop the hammer on a rival. Coffee was what kept everyone ready. And you can't beet fresh coffee while ...
by Wolf Whitaker
Tue Sep 22, 2020 8:34 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a...
by Wolf Whitaker
Tue Sep 15, 2020 9:38 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a...
by Wolf Whitaker
Mon Sep 14, 2020 12:21 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a...
by Wolf Whitaker
Thu Sep 03, 2020 11:15 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a...
by Wolf Whitaker
Sun Aug 30, 2020 3:08 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a...
by Wolf Whitaker
Sun Aug 23, 2020 11:01 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a...
by Wolf Whitaker
Sun Aug 16, 2020 9:12 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a...
by Wolf Whitaker
Fri Aug 14, 2020 8:18 am
Forum: The Roughnecks (Independent, 2 Openings)
Topic: Dedicated OOC Chat
Replies: 18
Views: 7478

Re: Dedicated OOC Chat

Wolf's Shopping items: BigBore "Big Boss" Magnum Revolver Cost: 12,000 credits; common availability in Black Market outlets Wooden Shells : 5 credits each slug; 80 rounds = 400cr common availability BB shotgun rounds: Cost: 16,000 credits for a box of 144 shells; common availability in Bla...
by Wolf Whitaker
Tue Aug 11, 2020 1:43 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a...
by Wolf Whitaker
Tue Aug 11, 2020 9:09 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a...
by Wolf Whitaker
Thu Aug 06, 2020 9:32 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a...
by Wolf Whitaker
Mon Aug 03, 2020 11:20 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a...
by Wolf Whitaker
Fri Jul 31, 2020 2:12 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

**Rolls Held Over** Paranoia Thought Text HF: 12 [*](Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to save vs Horror Fac...
by Wolf Whitaker
Thu Jul 30, 2020 12:51 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a...
by Wolf Whitaker
Thu Jul 30, 2020 5:58 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

**Rolls Held Over** Paranoia Thought Text HF: 12 [*](Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to save vs Horror Fac...
by Wolf Whitaker
Wed Jul 29, 2020 8:44 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 [*](Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attac...
by Wolf Whitaker
Wed Jul 29, 2020 3:42 am
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 [*](Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attac...
by Wolf Whitaker
Tue Jul 28, 2020 2:34 pm
Forum: The Roughnecks Adventure Forum
Topic: A plea for help
Replies: 259
Views: 29259

Re: A plea for help

Perception: [dice]0[/dice]/30% JIC: [dice]1[/dice];[dice]2[/dice] Paranoia Thought Text HF: 12 [*](Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attac...
by Wolf Whitaker
Thu Jul 16, 2020 11:44 am
Forum: The Outskirts
Topic: Roughnecks Operations Compound (206a)
Replies: 204
Views: 73800

Re: Roughnecks Operations Compound (206a)

**Rolls Held Over** Paranoia Thought Text HF: 12 [*](Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to save vs Horror Fac...
by Wolf Whitaker
Sun Jul 12, 2020 3:24 pm
Forum: The Outskirts
Topic: Roughnecks Operations Compound (206a)
Replies: 204
Views: 73800

Re: Roughnecks Operations Compound (206a)

**Rolls Held Over** Paranoia Thought Text HF: 12 [*](Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to save vs Horror Fac...

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