Stormspire Store (130)

Dominated by the mages of MercTown and shops specializing in magic gear, weapons, and accessories.

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Stormspire Store (130)

Postby Augur » Sat Apr 05, 2008 7:25 pm

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The city-state of Stormspire is legendary for its Techno-Wizard creations throughout North America. Its weaponry, vehicles and other products are highly sought after items among practitioners of magic everywhere. Not everyone has the time or nerve to make the dangerous journey into the heart of the Magic Zone for these coveted creations of magic and technology, so having a store in MercTown means big business, at least among mages and psychics. The store offers hundreds of Techno-Wizard armor suits, melee weapons, guns, devices and vehicles. The selection is fantastic and prices are usually at standard market level if not higher. Moreover, Storm spire offers a 50 year warranty on all products; if any Stormspire product breaks, fails or otherwise malfunctions, Tempestro will immediately replace it from in-stock merchandise.

+5% to all rolls to find TW items of any type or rarity
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Re: Stormspire Store (130)

Postby Wakiza » Sat Jan 31, 2015 12:00 am

Perception: 1d20+10 = 21
JiC: 1d100 = 82 1d20 = 16

Wak strolls into the store looking around at all the amazing and strange items. Ravella always spoke highly of Stormspire. She said it was an amazing store, time to see if she was right. He looks admiringly at the swords and pistols in particular. Very nice! He then moves over to the vehicles and is looking closely at the various wingboards. When a salesperson arrives he says "Hello, beautiful store you have here. I am looking for transportation today. I was thinking about these Turbo Wing Boards. (Page 76-78 Coalition Wars Siege on Tolkeen Chap 1) What do you think?"

"I was also thinking about an item that can stop a mechanical object in its tracks." (TW jammer pistol, BoM pg 323)
Wakiza

Constant Effects
Mind Block Auto Defense (0)
Advanced Combat Awareness
Sixth Sense (2)
Character is Very Difficult to See w/ Thermal (see Zen Combat, Naruni & Stalker armor)

OOC Comments
P.P.E.: 30/30
I.S.P.: 219/219
H.P.: 80/80
S.D.C.: 124/124
MDC from Psychic Body Field: 90/90 (Not Active)

Armor
NE-BA-26 Modified Special Body Armor
M.D.C. by Location
• Main Body: 90/90; Force Field: 160
• Helmet: 50; Arms: 40 each; • Legs: 50 each
• Masks Infrared & Thermal Emissions (Only 1-25% chance of showing up a thermal scan, even if deteced scan will be unclear)
• Kinetic Dampening & Cushioning System [1/2 Damage from Explosions, High Spd Impacts (rail guns, arrows, bullets)]
• 1/2 Damage from MD Fire/Heat/Plasma (Magic Included)
• Language Translator (American, Dragonese, Euro, French, Spanish, Techno-Can, Demongogian & Chinese)
• PPE Battery: 100 / 100

NG Stalker Suit (under clothes and armor) - 12/12 MDC
• Thermal detection systems suffer a penalty of -20% to the Read Sensory Equipment skill.

Cyber Armor Regenerates 1d6 mdc/hr
A.R.: 17, Main Body: 73, Upper Legs: 21 each, Forearms: 16 each, Shoulders: 14 each, Back/Shoulder Plate: 21 each

"If men make war in slavish obedience to rules, they will fail."

Some soldier name of Grant said this over 450 years ago

Soundtrack:
Blues Saraceno – Dogs of War
Man of Constant Sorrow
Nick Nolan - Life of Sin
Soul of a Man
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Location: Roughnecks PC

Re: Stormspire Store (130)

Postby SNAFU » Sun Feb 01, 2015 3:07 pm

"We have both of those items." says the clerk, "The Jammer pistol has been a hot item, lately."

TW Jammer Pistol 125,000
PPE clip 50,000

Turbo Wing Board 250,000
SNAFU
 

Re: Stormspire Store (130)

Postby Wakiza » Mon Feb 02, 2015 9:34 am

Rolls as above

Wak thinks, Hmm, damn that's expensive, but I really like it and it would be really useful! Wak speaks up, "I'll take the board, but I think I'll pass on the pistol for now. I do have one other thing I'd like to discuss. I was thinking about getting some TW additions to my armor and my new suit of Roadrunner PA. I was hoping you guys had some combat package that you could add to such armor. The only think I would like for sure is the ability to fly. I'm not a mage, so I may need some type of battery to store some magical energy. I was thinking of spending 600 to 700k for both armors, but If you have a great package I may be convince to just have one done. What do you think?"
Wakiza

Constant Effects
Mind Block Auto Defense (0)
Advanced Combat Awareness
Sixth Sense (2)
Character is Very Difficult to See w/ Thermal (see Zen Combat, Naruni & Stalker armor)

OOC Comments
P.P.E.: 30/30
I.S.P.: 219/219
H.P.: 80/80
S.D.C.: 124/124
MDC from Psychic Body Field: 90/90 (Not Active)

Armor
NE-BA-26 Modified Special Body Armor
M.D.C. by Location
• Main Body: 90/90; Force Field: 160
• Helmet: 50; Arms: 40 each; • Legs: 50 each
• Masks Infrared & Thermal Emissions (Only 1-25% chance of showing up a thermal scan, even if deteced scan will be unclear)
• Kinetic Dampening & Cushioning System [1/2 Damage from Explosions, High Spd Impacts (rail guns, arrows, bullets)]
• 1/2 Damage from MD Fire/Heat/Plasma (Magic Included)
• Language Translator (American, Dragonese, Euro, French, Spanish, Techno-Can, Demongogian & Chinese)
• PPE Battery: 100 / 100

NG Stalker Suit (under clothes and armor) - 12/12 MDC
• Thermal detection systems suffer a penalty of -20% to the Read Sensory Equipment skill.

Cyber Armor Regenerates 1d6 mdc/hr
A.R.: 17, Main Body: 73, Upper Legs: 21 each, Forearms: 16 each, Shoulders: 14 each, Back/Shoulder Plate: 21 each

"If men make war in slavish obedience to rules, they will fail."

Some soldier name of Grant said this over 450 years ago

Soundtrack:
Blues Saraceno – Dogs of War
Man of Constant Sorrow
Nick Nolan - Life of Sin
Soul of a Man
User avatar
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Posts: 517
Joined: Sun Aug 31, 2014 11:20 am
Location: Roughnecks PC

Re: Stormspire Store (130)

Postby SNAFU » Mon Feb 02, 2015 11:43 am

"Sir Cyberknight, you are in luck! A visiting TW has been offering some delightfully exotic packages. Please have a look at our catalog."

Armor
Special Mobility Features:
Cloudrider's Armor, BOM p49 --75,000 credits
Stormrider's Armor, BOM p49 --120,000 credits
Blink of an Eye BOM p48 --500,000 credits
Stormrider's Armor, Cloud of Speed, BOM p49 --300,000 credits
Stormrider's Armor, Cloud of Speed, Fly Like the Wind BOM p49 --500, 000 credits
Fly Like the Wind BOM p49 --300, 000 credits
50 PPE battery --50,000 credits

PA
Cloudrider's Armor, BOM p49 --75,000 credits
Superhuman Agility, (MercAdv. p14) Superhuman Speed , Superhuman Endurance, BOM p109 --450,000 credits
Fly Like the Wind BOM p49 --300, 000 credits
100 PPE --100,000 credits
SNAFU
 

Re: Stormspire Store (130)

Postby Wakiza » Mon Feb 02, 2015 5:27 pm

Rolls as above

Wak considers the catalog very carefully and he knows he is going to spend more than he wanted to in this store. Damn, these options are nice! He speaks, "Well you have convinced me to spend a little more than I wanted. I hope you could consider a discount for all the things I will be buying. As I said before, I will take the Board and for the armor I will take the following options:"

SNAFU wrote: Armor
Special Mobility Features:
-Stormrider's Armor, BOM p49 --120,000 credits
-Blink of an Eye BOM p48 --500,000 credits
-50 PPE battery --50,000 credits


"And for the PA I will take:"
SNAFU wrote:PA
-Cloudrider's Armor, BOM p49 --75,000 credits
-100 PPE --100,000 credits


Invoke Trust: 1d100 = 17 / 40% (Hopefully for a discount)

"Here is the Naruni Armor" (Listed in room at HQ) "and the 600k I just made on my last job. I will bring the remainder and the PA in a couple of days. Does that sound good?"
Wakiza

Constant Effects
Mind Block Auto Defense (0)
Advanced Combat Awareness
Sixth Sense (2)
Character is Very Difficult to See w/ Thermal (see Zen Combat, Naruni & Stalker armor)

OOC Comments
P.P.E.: 30/30
I.S.P.: 219/219
H.P.: 80/80
S.D.C.: 124/124
MDC from Psychic Body Field: 90/90 (Not Active)

Armor
NE-BA-26 Modified Special Body Armor
M.D.C. by Location
• Main Body: 90/90; Force Field: 160
• Helmet: 50; Arms: 40 each; • Legs: 50 each
• Masks Infrared & Thermal Emissions (Only 1-25% chance of showing up a thermal scan, even if deteced scan will be unclear)
• Kinetic Dampening & Cushioning System [1/2 Damage from Explosions, High Spd Impacts (rail guns, arrows, bullets)]
• 1/2 Damage from MD Fire/Heat/Plasma (Magic Included)
• Language Translator (American, Dragonese, Euro, French, Spanish, Techno-Can, Demongogian & Chinese)
• PPE Battery: 100 / 100

NG Stalker Suit (under clothes and armor) - 12/12 MDC
• Thermal detection systems suffer a penalty of -20% to the Read Sensory Equipment skill.

Cyber Armor Regenerates 1d6 mdc/hr
A.R.: 17, Main Body: 73, Upper Legs: 21 each, Forearms: 16 each, Shoulders: 14 each, Back/Shoulder Plate: 21 each

"If men make war in slavish obedience to rules, they will fail."

Some soldier name of Grant said this over 450 years ago

Soundtrack:
Blues Saraceno – Dogs of War
Man of Constant Sorrow
Nick Nolan - Life of Sin
Soul of a Man
User avatar
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Posts: 517
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Location: Roughnecks PC

Re: Stormspire Store (130)

Postby SNAFU » Mon Feb 02, 2015 8:25 pm

"Done, this should take three to four business days, When we receive the other that will take two to three. " The shopkeeper takes the money and the armor from Wak.
SNAFU
 

Re: Stormspire Store (130)

Postby Wakiza » Mon Feb 02, 2015 8:57 pm

Rolls Heldover

Wak will shake hands with the salesperson. "It was a pleasure, see you in a couple of days." He takes the Board, heads outside and immediately tries it out. (-5 ppe) He heads back to HQ for a second, then he is off to Old Grandad's Pizza to meet with Max.

Pilot: Hovercycles, Skycycles & Rocket Bikes:-- 1d100 = 43 / 85%
Wakiza

Constant Effects
Mind Block Auto Defense (0)
Advanced Combat Awareness
Sixth Sense (2)
Character is Very Difficult to See w/ Thermal (see Zen Combat, Naruni & Stalker armor)

OOC Comments
P.P.E.: 30/30
I.S.P.: 219/219
H.P.: 80/80
S.D.C.: 124/124
MDC from Psychic Body Field: 90/90 (Not Active)

Armor
NE-BA-26 Modified Special Body Armor
M.D.C. by Location
• Main Body: 90/90; Force Field: 160
• Helmet: 50; Arms: 40 each; • Legs: 50 each
• Masks Infrared & Thermal Emissions (Only 1-25% chance of showing up a thermal scan, even if deteced scan will be unclear)
• Kinetic Dampening & Cushioning System [1/2 Damage from Explosions, High Spd Impacts (rail guns, arrows, bullets)]
• 1/2 Damage from MD Fire/Heat/Plasma (Magic Included)
• Language Translator (American, Dragonese, Euro, French, Spanish, Techno-Can, Demongogian & Chinese)
• PPE Battery: 100 / 100

NG Stalker Suit (under clothes and armor) - 12/12 MDC
• Thermal detection systems suffer a penalty of -20% to the Read Sensory Equipment skill.

Cyber Armor Regenerates 1d6 mdc/hr
A.R.: 17, Main Body: 73, Upper Legs: 21 each, Forearms: 16 each, Shoulders: 14 each, Back/Shoulder Plate: 21 each

"If men make war in slavish obedience to rules, they will fail."

Some soldier name of Grant said this over 450 years ago

Soundtrack:
Blues Saraceno – Dogs of War
Man of Constant Sorrow
Nick Nolan - Life of Sin
Soul of a Man
User avatar
Wakiza
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Posts: 517
Joined: Sun Aug 31, 2014 11:20 am
Location: Roughnecks PC

Re: Stormspire Store (130)

Postby William Summers » Wed Feb 04, 2015 10:56 am

Perception: 1d20+1 = 11
JIC: 1d20 = 4/1d100 = 54

Will walks in the front door and is immediately excited about the things he sees for sale around him. Ohhhh man... Wouldja look at that? That could take someone's head clean off! Oh! They have one of those?! For 2 minutes and 17 seconds, he forgets why he is in the store and just looks around and touches things. Then he remembers the Crescent Wing Board under his arm. Oh yeah, time to trade up. He approaches a salesperson and says "Hello! I'm looking to trade in this Crescent Wing Board for a Turbo. You got any of those lying around? And what are some other items you've got here? Anything on special? I'm looking for some rings and things to give me that extra oomph."
The Man in Black


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Re: Stormspire Store (130)

Postby SNAFU » Wed Feb 04, 2015 11:05 am

William Summers wrote:Will walks in the front door and is immediately excited about the things he sees for sale around him. Ohhhh man... Wouldja look at that? That could take someone's head clean off! Oh! They have one of those?! For 2 minutes and 17 seconds, he forgets why he is in the store and just looks around and touches things. Then he remembers the Crescent Wing Board under his arm. Oh yeah, time to trade up. He approaches a salesperson and says "Hello! I'm looking to trade in this Crescent Wing Board for a Turbo. You got any of those lying around? And what are some other items you've got here? Anything on special? I'm looking for some rings and things to give me that extra oomph."


"No problem, with the trade in that's 100, 000 credits." replies the shopkeeper. "Not much in the way of jewelry here, we got TW stuff mainly.
SNAFU
 

Re: Stormspire Store (130)

Postby William Summers » Wed Feb 04, 2015 11:16 am

Perception: 1d20+1 = 5
JIC: 1d20 = 1/1d100 = 23

Will is a bit shocked by the price difference, but doesn't let it get to him. "Oh...OK. Well, yeah. Here's my card." He hands over the old board and takes the new board down the way to check out the potion shop.

(Mystic Quarter: Mystic Draughts)
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Re: Stormspire Store (130)

Postby SNAFU » Wed Feb 04, 2015 11:27 am

William Summers wrote:Perception: Original post: 1d20+1 = 5
JIC: Original post: 1d20 = 1/Original post: 1d100 = 23

Will is a bit shocked by the price difference, but doesn't let it get to him. "Oh...OK. Well, yeah. Here's my card." He hands over the old board and takes the new board down the way to check out the potion shop.

(Mystic Quarter: Mystic Draughts)


"Uh, you gonna walk your new board home? Most people like to take it for a spin," The Shopkeep says with a smirk. "Ya know, that board you traded in is really a better option for beginners."
SNAFU
 

Re: Stormspire Store (130)

Postby Murdoc » Mon Feb 09, 2015 1:12 am

Percep: 1d20+3 = 20
JIC: 1d20 = 12 1d100 = 13

Murdoc wanders into the shop looking a bit out of place even though his fatigues cover all his juicer parts, except for maybe the collar. He looks around a little and when the clerk approaches him, he gives a nervous smile, "Um, hello. I'm looking for some magic grenades that you don't have to be a magic user to use." He goes on to explain about the Goblin Bombs (BoM pg 328) CoA, Extinguish Fire and Flash Freeze, then he says, "I also saw this daylight flare once. Shot up into the air and kinda hung there for a bit. I was wondering if you had some of those and maybe some that were hand held, like a torch." (Flare: Globe of daylight, BoM pg 328)

Murdoc waits for the clerk to respond. He's also pretty willing to listen to whatever specials the clerk may want to try and push
Travis Murdoc
Current Details
H.P.: 37/37
S.D.C.: 185/185

Armor:
PA-002G Roadrunner Power Armor
• Helmet: 75
• Arms: 45 each
• Legs: 80 each
• Thruster Jump Pack (1, back): 60
• Main Body: 70

Weapons:
In Hand:
NE-97 Triple Threat Laser Rifle
Worn:
Phase Sword
NG-45LP Long Pistol
NE-10G HE Grenades (6d6 M.D., 12' AoE, p.95, DB8)
NE-10G Frag Grenades (4d6 M.D., 30' AoE, p.95, DB8)
Rifle Grenades (2D6 MD, 12' AOE, Standard)
Rifle Grenades (2D6 MD, 12' AOE, Standard)
Carpet of Adhesion G-Bomb (7.5 minutes, 30' AOE, p.328, BoM)
Globe of Daylight flare, hand held; 3d4 minutes (p.328, BoM)


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Re: Stormspire Store (130)

Postby SNAFU » Tue Feb 10, 2015 2:23 pm

Murdoc wrote:Percep: Original post: 1d20+3 = 20
JIC: Original post: 1d20 = 12 Original post: 1d100 = 13

Murdoc wanders into the shop looking a bit out of place even though his fatigues cover all his juicer parts, except for maybe the collar. He looks around a little and when the clerk approaches him, he gives a nervous smile, "Um, hello. I'm looking for some magic grenades that you don't have to be a magic user to use." He goes on to explain about the Goblin Bombs (BoM pg 328) CoA, Extinguish Fire and Flash Freeze, then he says, "I also saw this daylight flare once. Shot up into the air and kinda hung there for a bit. I was wondering if you had some of those and maybe some that were hand held, like a torch." (Flare: Globe of daylight, BoM pg 328)

Murdoc waits for the clerk to respond. He's also pretty willing to listen to whatever specials the clerk may want to try and push


"We got yer Extinguish Fire G-Bombs in stock for 4000, Flash Freeze Grenades and 30,000 and Globe of Daylight 3000"
SNAFU
 

Re: Stormspire Store (130)

Postby Murdoc » Tue Feb 10, 2015 11:04 pm

[Rolls Held]

Murdoc grins like the first time he found his dad's porno collection, "Ah, good. They do exist. Sometimes I'm not sure if people are just making up all these magic things. Okay, I'll take four of the hand held and four of the launched daylight flares, two flash freeze grenades, two Carpet of Adhesion grenades and four Extinguish fire grenades. I' think that'll do it, unless you wanna suggest something else I might try?"

Globe of Daylight flare, hand held: 4 @ 3,000: 12,000
Globe of Daylight flare, launched: 4 @ 3,000: 12,000
Extinguish fire G-Bomb: 4 @ 4,000: 16000
Carpet of Adhesion G-Bomb: 2 @ 30,000: 60,000
Flash Freeze G-Bomb: 2 @ 30,000: 60,000
TOTAL: 160,000
Travis Murdoc
Current Details
H.P.: 37/37
S.D.C.: 185/185

Armor:
PA-002G Roadrunner Power Armor
• Helmet: 75
• Arms: 45 each
• Legs: 80 each
• Thruster Jump Pack (1, back): 60
• Main Body: 70

Weapons:
In Hand:
NE-97 Triple Threat Laser Rifle
Worn:
Phase Sword
NG-45LP Long Pistol
NE-10G HE Grenades (6d6 M.D., 12' AoE, p.95, DB8)
NE-10G Frag Grenades (4d6 M.D., 30' AoE, p.95, DB8)
Rifle Grenades (2D6 MD, 12' AOE, Standard)
Rifle Grenades (2D6 MD, 12' AOE, Standard)
Carpet of Adhesion G-Bomb (7.5 minutes, 30' AOE, p.328, BoM)
Globe of Daylight flare, hand held; 3d4 minutes (p.328, BoM)


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Re: Stormspire Store (130)

Postby SNAFU » Wed Feb 11, 2015 8:54 am

"Done.'
SNAFU
 

Re: Stormspire Store (130)

Postby Murdoc » Wed Feb 11, 2015 11:16 pm

[rolls held]

Murdoc hands over the credits and grins as the magic weapons are handed over, "Thank s man, take it easy."

He chuckles, thinking he should have had most of this delivered to the Roughnecks base, but shrugs as he easily handles the weight. Passing through the door and out onto the street, Murdoc turns and heads back to the Roughnecks Operations Compound.
Travis Murdoc
Current Details
H.P.: 37/37
S.D.C.: 185/185

Armor:
PA-002G Roadrunner Power Armor
• Helmet: 75
• Arms: 45 each
• Legs: 80 each
• Thruster Jump Pack (1, back): 60
• Main Body: 70

Weapons:
In Hand:
NE-97 Triple Threat Laser Rifle
Worn:
Phase Sword
NG-45LP Long Pistol
NE-10G HE Grenades (6d6 M.D., 12' AoE, p.95, DB8)
NE-10G Frag Grenades (4d6 M.D., 30' AoE, p.95, DB8)
Rifle Grenades (2D6 MD, 12' AOE, Standard)
Rifle Grenades (2D6 MD, 12' AOE, Standard)
Carpet of Adhesion G-Bomb (7.5 minutes, 30' AOE, p.328, BoM)
Globe of Daylight flare, hand held; 3d4 minutes (p.328, BoM)


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Re: Stormspire Store (130)

Postby Erg » Mon Mar 16, 2015 5:31 pm

Perception: 1d20+1 = 17(+3 Involving Magic , Machines , or their Combination)
JIC: 1d20 = 8 , 1d100 = 52

Erg enters the store .. He's looking for a sign for the department / desk / counter / etc ... for selling items to the store.

"Hello. What is your policy for purchasing mystic technology items from guild members?"

No doubt they pay less than the full retail price they charge .. they are out to turn a profit after all .. but they have to offer amounts greater than the materials needed to fabricate the items and enough extra to be worth the wizards time who makes it ... otherwise they would never be able to keep a supply of them to sell... Maybe they even offer a better % to guild members?
Erg Flux
Status
HP(34) .. SDC(20) .. ISP(58) .. PPE(144/144) .. Sustain Sleep2Hr/day no eat,drink,breath (7d)
•On Person Gear, Utility Belt, Miniature PPE(180) Battery Regen10/hr , Updraft TW Shoes 8PPE 30m 50Spd
•(VS)VehicleStopper 300ft 6d6MD+KnockBack Amo1 (1reload take 4 actions)
•MiserShard 2d6MDC/SDC , Wielder heals damage dealt PFWE-p.156 , Damage Doesn't Heal Normally PFWE-p.156
•MDC Executive Business Suit Coat MDC 8 Mods: Naruni Forcefield 160MDC 12hrs regen4/min , TW Energy Conversion Field 10PPE 14min
•MDC Executive Slacks MDC 3 Dimensional Pockets : FR 41 norm VS Rounds , FL VS itself & 10 TW enhanced VS Rounds additional 9ft radius +7d4 fireball
•WingBoard Crescent 5PPE 60MPH (120leyline) VTOL 160MDC Bonuses: +2Int, +3d , +1s, +20% Piloting Skill Checks
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Re: Stormspire Store (130)

Postby Erg » Tue Mar 17, 2015 5:18 pm

Perception: 1d20+1 = 6(+3 Involving Magic , Machines , or their Combination)
JIC: 1d20 = 4 , 1d100 = 80

Ace of Spades wrote:"Well, that depends on a few things. First, what is it you're wanting to sell, and second, how much you think it's worth. I am sure we could work something out that is mutually beneficial" He states, shifting from his left to his right, looking at Erg for his reaction.


"My interest is two fold. First I am considering using Stormspire to sell some of my own creations in the future. Second , I have an item now I am considering selling to test the waters , as they say. I understand you need to make your own profit mark up on items. But I also want a fair price for myself and my time when I make new mystic items."

Erg is 100% sincere in the above .. He does plan to make things in the future .. and he is considering Storsprire to handle the retail sales for him.

Erg pulls out his Jallus' Rod.

"This item has numerous magic features. It's extremely durable able to withstand more damage than most body armor can. It can do MegaBlade like damage in close quarter combat as a melee weapon. But , better than a $100,000 MegaBlade that would expire in 10 years or so .. this enchantment is permanent. It can also fire Magic Net spells, a feature that on other weapons might fetch over $50,000 all by itself. It can shoot either fire or lightning for ranged attacks. Other magic weapons fetch $50,000 or more to just do one of those two things. The net, fire, or lightning blasts can all be recharged by either ISP or PPE .. making it far more versatile for customers who may need to recharge in the field... No special user spell knowledge is needed for recharging."

"I understand you'll need to turn a profit when you re-sell it... But .. It's practically new having only barely been used for testing ... and given all that it can do .. I think $150,000 for it is a fair price .. You should be able to re-sell it for more than that , with no trouble."

Erg waits to see the man's reaction.
If they give a fair price .. This might be another way for me to further supplement my research funding.
Erg Flux
Status
HP(34) .. SDC(20) .. ISP(58) .. PPE(144/144) .. Sustain Sleep2Hr/day no eat,drink,breath (7d)
•On Person Gear, Utility Belt, Miniature PPE(180) Battery Regen10/hr , Updraft TW Shoes 8PPE 30m 50Spd
•(VS)VehicleStopper 300ft 6d6MD+KnockBack Amo1 (1reload take 4 actions)
•MiserShard 2d6MDC/SDC , Wielder heals damage dealt PFWE-p.156 , Damage Doesn't Heal Normally PFWE-p.156
•MDC Executive Business Suit Coat MDC 8 Mods: Naruni Forcefield 160MDC 12hrs regen4/min , TW Energy Conversion Field 10PPE 14min
•MDC Executive Slacks MDC 3 Dimensional Pockets : FR 41 norm VS Rounds , FL VS itself & 10 TW enhanced VS Rounds additional 9ft radius +7d4 fireball
•WingBoard Crescent 5PPE 60MPH (120leyline) VTOL 160MDC Bonuses: +2Int, +3d , +1s, +20% Piloting Skill Checks
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Re: Stormspire Store (130)

Postby Erg » Wed Mar 18, 2015 3:56 pm

Perception:1d20+1 = 20(+3 Involving Magic , Machines , or their Combination)
JIC: 1d20 = 17 , 1d100 = 50

Ace of Spades wrote:He will wait to see if Erg has a counter-offer, though if Erg agrees to his offer, he will begin the necessary work to do as he suggested.


Erg frowns at the man's offer,
They pocket one hefty profit margin mark up on the items they sell compared to what they pay to get them .. If this offer is representative for what they normally do.

"That's allot less than I expected." Erg pauses considering ...

That would be .. just enough .. for what I want now .. even if it is far less than it is worth... but I also won't have to deal with customers or any of that retail hassle.

"Ok, I'll take your offer."

Erg Hands it over for him to start.

"Tell me .. What guidelines or criteria .. if any .. do you have for giving select suppliers better rates? Is it a time thing , a number of items thing , what?"
Erg Flux
Status
HP(34) .. SDC(20) .. ISP(58) .. PPE(144/144) .. Sustain Sleep2Hr/day no eat,drink,breath (7d)
•On Person Gear, Utility Belt, Miniature PPE(180) Battery Regen10/hr , Updraft TW Shoes 8PPE 30m 50Spd
•(VS)VehicleStopper 300ft 6d6MD+KnockBack Amo1 (1reload take 4 actions)
•MiserShard 2d6MDC/SDC , Wielder heals damage dealt PFWE-p.156 , Damage Doesn't Heal Normally PFWE-p.156
•MDC Executive Business Suit Coat MDC 8 Mods: Naruni Forcefield 160MDC 12hrs regen4/min , TW Energy Conversion Field 10PPE 14min
•MDC Executive Slacks MDC 3 Dimensional Pockets : FR 41 norm VS Rounds , FL VS itself & 10 TW enhanced VS Rounds additional 9ft radius +7d4 fireball
•WingBoard Crescent 5PPE 60MPH (120leyline) VTOL 160MDC Bonuses: +2Int, +3d , +1s, +20% Piloting Skill Checks
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Re: Stormspire Store (130)

Postby Erg » Thu Mar 19, 2015 3:01 pm

Perception: 1d20+1 = 20(+3 Involving Magic , Machines , or their Combination)
JIC: 1d20 = 6 , 1d100 = 77

Ace of Spades wrote:He finishes his statement and will answer any other questions Erg has. Assuming Erg has no other questions, he will finish the documentation needed and take the Rod from Erg, handing over the promised amount. He will then fall into a quick explanation about the documentation, "Come back in a few hours and I'll have the other half as long as it checks out with the tech. This documentation shows that we have yet to pay the full price but it is in our possession during its testing."


"Agreed."

Erg takes the documentation (looks it over) .. assuming nothing looks amiss.

Now to get that other ball rolling.

Erg makes a note of the time ... and then leaves to walk over to Naruni Link
Erg Flux
Status
HP(34) .. SDC(20) .. ISP(58) .. PPE(144/144) .. Sustain Sleep2Hr/day no eat,drink,breath (7d)
•On Person Gear, Utility Belt, Miniature PPE(180) Battery Regen10/hr , Updraft TW Shoes 8PPE 30m 50Spd
•(VS)VehicleStopper 300ft 6d6MD+KnockBack Amo1 (1reload take 4 actions)
•MiserShard 2d6MDC/SDC , Wielder heals damage dealt PFWE-p.156 , Damage Doesn't Heal Normally PFWE-p.156
•MDC Executive Business Suit Coat MDC 8 Mods: Naruni Forcefield 160MDC 12hrs regen4/min , TW Energy Conversion Field 10PPE 14min
•MDC Executive Slacks MDC 3 Dimensional Pockets : FR 41 norm VS Rounds , FL VS itself & 10 TW enhanced VS Rounds additional 9ft radius +7d4 fireball
•WingBoard Crescent 5PPE 60MPH (120leyline) VTOL 160MDC Bonuses: +2Int, +3d , +1s, +20% Piloting Skill Checks
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Re: Stormspire Store (130)

Postby Erg » Sat Mar 21, 2015 5:04 am

Perception: 1d20+1 = 12(+3 Involving Magic , Machines , or their Combination)
JIC: 1d20 = 18 , 1d100 = 66

Ace of Spades wrote:"Come back in a few hours and I'll have the other half as long as it checks out with the tech. This documentation shows that we have yet to pay the full price but it is in our possession during its testing."


A few hours latter ... after his walk to Naruni .. his deal there .. and the walk back... maybe even stopping for lunch along the way.

Erg comes in and looks for the same man who waited on him the 1st time.

With a friendly smile Erg says,
"Hello again. Soo I take it your tech confirmed it has all the magical features I described and it is a wonderful piece of work. After you pay me you'll no doubt enjoy selling it for probably more than double what you're paying me for it."
Erg Flux
Status
HP(34) .. SDC(20) .. ISP(58) .. PPE(144/144) .. Sustain Sleep2Hr/day no eat,drink,breath (7d)
•On Person Gear, Utility Belt, Miniature PPE(180) Battery Regen10/hr , Updraft TW Shoes 8PPE 30m 50Spd
•(VS)VehicleStopper 300ft 6d6MD+KnockBack Amo1 (1reload take 4 actions)
•MiserShard 2d6MDC/SDC , Wielder heals damage dealt PFWE-p.156 , Damage Doesn't Heal Normally PFWE-p.156
•MDC Executive Business Suit Coat MDC 8 Mods: Naruni Forcefield 160MDC 12hrs regen4/min , TW Energy Conversion Field 10PPE 14min
•MDC Executive Slacks MDC 3 Dimensional Pockets : FR 41 norm VS Rounds , FL VS itself & 10 TW enhanced VS Rounds additional 9ft radius +7d4 fireball
•WingBoard Crescent 5PPE 60MPH (120leyline) VTOL 160MDC Bonuses: +2Int, +3d , +1s, +20% Piloting Skill Checks
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Re: Stormspire Store (130)

Postby Erg » Sat Mar 21, 2015 3:32 pm

Perception: 1d20+1 = 13(+3 Involving Magic , Machines , or their Combination)
JIC: 1d20 = 1 , 1d100 = 98

Ace of Spades wrote:The man looks up and nods "It did indeed preform as you said it would, here is the other half and a document stating full amount rendered. If you plan on selling more items like this to us, I imagine we'll not have an issue making it more profitable for you." The man states, handing Erg a card with the other half of the payment.


I would hope so. Which might be a good second revenue source for my research. Let them deal with customers, and such.. They are keeping plenty of the $ for it.

"Thanks. I'll look forward to."

Erg than casually walks to the Collegiate to study Link
Erg Flux
Status
HP(34) .. SDC(20) .. ISP(58) .. PPE(144/144) .. Sustain Sleep2Hr/day no eat,drink,breath (7d)
•On Person Gear, Utility Belt, Miniature PPE(180) Battery Regen10/hr , Updraft TW Shoes 8PPE 30m 50Spd
•(VS)VehicleStopper 300ft 6d6MD+KnockBack Amo1 (1reload take 4 actions)
•MiserShard 2d6MDC/SDC , Wielder heals damage dealt PFWE-p.156 , Damage Doesn't Heal Normally PFWE-p.156
•MDC Executive Business Suit Coat MDC 8 Mods: Naruni Forcefield 160MDC 12hrs regen4/min , TW Energy Conversion Field 10PPE 14min
•MDC Executive Slacks MDC 3 Dimensional Pockets : FR 41 norm VS Rounds , FL VS itself & 10 TW enhanced VS Rounds additional 9ft radius +7d4 fireball
•WingBoard Crescent 5PPE 60MPH (120leyline) VTOL 160MDC Bonuses: +2Int, +3d , +1s, +20% Piloting Skill Checks
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Re: Stormspire Store (130)

Postby William Summers » Sun May 31, 2020 8:34 pm

Perception: 1d100 = 88/48%
JIC: 1d20 = 19/1d100 = 33

Let's see what that coward Kzaa has for sale out in the world... Will walks in and nods his approval. "Alright, some cool stuff here. That could probably take someone's head off at 1000 yards. That one could probably transform someone into 1000 yards. Hmmm..." After walking around and looking at what's there, he heads to a floor clerk. "Hello fellow denizen of the magick arts! I am looking for a few items to... how do the kids say it... 'Bring the ruckus' if you know what I mean."


Flaming Sword - Uncommon Rarity - Lore: Demons and Monsters: 1d100 = 26/85% - PASS
Swarm Arrows: 100 - Unlisted Rarity - Lore: Demons and Monsters: 1d100 = 63/85% - PASS
Silver Bullets: 2,000 - Unlisted Rarity - Lore: Demons and Monsters: 1d100 = 90/85% - FAIL
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Re: Stormspire Store (130)

Postby Armstrong » Sun Jun 07, 2020 7:11 am

The sandy haired man scratches his chin

"I know where the sword is, but let me check on the arrows to see if we have that number available." He turns and moves into the rear of the store, where you can hear rummaging around, until a few minutes later, he reappears, holding up a sword hilt and several leather quivers full of arrows.

"Alas, with current events, our entire supply of silver bullets has been depleted, but check back again. We should be getting a resupply, so check back again. Now that should come to 290000 credits."
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Re: Stormspire Store (130)

Postby William Summers » Sun Jun 07, 2020 5:31 pm

Perception: 1d100 = 15/48%
JIC: 1d20 = 9/1d100 = 53

Will grabs the sword hilt and inspects it. That's a beaut. He takes one of the swarm shafts out of the quiver and takes a look. "Mmhmm. Nice and aerodynamic. Wonderfully built."

He hands over his secure NGMI card and takes the products from the merchant. "Thanks again! Be seeing you soon!" Hell, I should start making my own...

He then heads out on his search for more silver bullets.

((Headed to Max's Munitions))
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Re: Stormspire Store (130)

Postby Wolf Whitaker » Thu Jun 11, 2020 7:26 pm

Perception: 1d100 = 80/30%
JIC: 1d20 = 16;1d100 = 34


Paranoia Thought Text


Active Effects:
  • HF: 12
    • (Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to save vs Horror Factor whenever facing the Gunslinger in a one-on-one showdown, duel, or shootout, and whenever an opponent makes his first move to attack the Gunslinger, even if the gunslinger isn't aware the character plans to attack.)
  • Integrated Sensor Pod - NE Armor
    • 360° scanning capability
    • Allows user to dodge all attack, even those from behind and/or surprise


Wolf enters the Stormspire store and looks around. He is seeking a second TW thundergun to go with his first. Wolf will find the sales associate, "Afternoon. I'm looking for a TW Tundergun. Do you have any?"

TW Thundergun: Rare
Find Contraband-- 1d100 = 50/60%
Streetwise-- 1d100 = 14/52%
Lore: Demons & Monsters-- 1d100 = 70/65%
Wolf Whitaker

Reputation-Based Horror Factor: 12

Weapons
NE-6SL 6/6
NE-6SL 6/6

NG Equalizer
Equalizer 6/6

Model 1860 Colt .44 Revolver
Silver 6/6
Model 1860 Colt .44 Revolver
Silver 0/6

Armor: NE-BA-26

Helmet: 50/50
Arms: L 40/40 R 40/40
Legs: L 50/50 R 50/50
Main Body: 90/90

NE-F50: 160/160
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Re: Stormspire Store (130)

Postby Armstrong » Sun Jun 14, 2020 12:42 pm

Wolf Whitaker wrote:"Afternoon. I'm looking for a TW Tundergun. Do you have any?"


The sandy haired man comes over as you enter.

"A Tundergun you say," he scratches his chin, "I am not sure we have anything that turns people into blithering idiots but I can have a look for you. Oh, a Thundergun. Sorry, it must have been the accent. Yes, we do have one available for 70,000 credits."
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Re: Stormspire Store (130)

Postby Wolf Whitaker » Sun Jun 14, 2020 12:59 pm

**Rolls Held Over**

Paranoia Thought Text


Active Effects:
  • HF: 12
[*](Opponents must roll to save vs horror factor whenever the Gunslinger makes a serious threat (stop or else ... ) and again if and when he first draws his weapon on a character. Likewise, those who attack a Gunslinger must roll to save vs Horror Factor whenever facing the Gunslinger in a one-on-one showdown, duel, or shootout, and whenever an opponent makes his first move to attack the Gunslinger, even if the gunslinger isn't aware the character plans to attack.)[/list]
[*]Integrated Sensor Pod - NE Armor
  • 360° scanning capability
  • Allows user to dodge all attack, even those from behind and/or surprise
[/list]



Wolf lets out a laugh at his own expense. "Ya Sometimes it just slips out." Wolf tips his hat to the man. "70k for the weapon. Done." Wolf provides his MT Bank information for payment. Alright We are looking good...You got everything you were looking for. Now you just need to feed them...Yup. Got the rounds from the last store so I should be good there. Anything I'm missing?...Not that I can think of...Well time to get a nice set of grips on these things...Just make sure you still have something to protect yourself with...Of course...Knowing you, you'd hand over all your weapons just in time to get shot... When the transaction is completed Wolf will again tip his hat to the store clerk, "Thanks for the help. Good'ay"

Wolf will then head for The Old Time Gun store
Wolf Whitaker

Reputation-Based Horror Factor: 12

Weapons
NE-6SL 6/6
NE-6SL 6/6

NG Equalizer
Equalizer 6/6

Model 1860 Colt .44 Revolver
Silver 6/6
Model 1860 Colt .44 Revolver
Silver 0/6

Armor: NE-BA-26

Helmet: 50/50
Arms: L 40/40 R 40/40
Legs: L 50/50 R 50/50
Main Body: 90/90

NE-F50: 160/160
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