KLS-RG-15X Manpack Electromagnetic Rail Gun (Ruby)

Moderator: Augur

KLS-RG-15X Manpack Electromagnetic Rail Gun (Ruby)

Postby Augur » Sat Apr 21, 2018 2:15 pm

KLS-RG-15X Manpack Electromagnetic Rail Gun (W.P. Heavy MD Weapons)
The brain child of the KLS corporation, this rail gun design is a miniaturized version of the RG-14 Electromagnetic Mass Driver. It's flexibility, efficiency, and relatively light weight make it the most potent man-portable, anti-armor & anti-demon weapon system ever produced. The only drawback is the delay in discharge as the capacitors spool up to release the hypersonic sabot payload. Several cases of these rifles have been released for field testing.

KLS-RG-15X Manpack Electromagnetic Rail Gun (Patron Item)
Image
  • Range: 5,000'
  • Damage:
    • vs M.D. Organic Target: 1D12x10 M.D. + target cannot bio-regenerate (same rules as for DU rounds)
    • vs M.D. Inorganic Target: 1D12x10 M.D. + 1 roll on Optional Robot Combat Damage Tables (GMs, consult p.353-354, R:UE)
    • vs S.D.C. Organic Target: 1D8x10 + 1d8 direct to H.P. + target is bleeding from that wound
    • vs S.D.C. Inorganic Target: 1D12x10 + 1 roll on Optional Robot Combat Damage Tables (GMs, consult p.353-354, R:UE); automatically defeats all armor ratings
  • Rate of Fire: Single shots only; each shot requires 2 APM
  • Penetration Value: 10 (goes through up to 12" of heavy steel plate)
  • Payload: 12 APDS rounds per helical magazine
  • Weight: 20 lbs.
  • Features: Laser targeting
  • Modifiers: +1 to strike at 500'+, two-handed weapon
  • Helical magazines must be custom made by highly skilled weapons shops and have a base cost of 1000 credits each.
  • APDS (Armor-Piercing Discarding Sabot) rounds must be custom made by highly skilled weapons shops and have a base cost of 250 credits each.

Code: Select all
[color=#4000FF][b]KLS-RG-15X Manpack Electromagnetic Rail Gun[/b] (Patron Item)[/color]
[img]http://explorersunlimited.com/images/upload/2017/10/27/20171027213020-18cafbea.png[/img]
[size=85][list][*]Range: 5,000'
[*]Damage:
[list][*]vs M.D. Organic Target: 1D12x10 M.D. + target cannot bio-regenerate (same rules as for DU rounds)
[*]vs M.D. Inorganic Target: 1D12x10 M.D. + 1 roll on Optional Robot Combat Damage Tables (GMs, consult p.353-354, R:UE)
[*]vs S.D.C. Organic Target: 1D8x10 + 1d8 direct to H.P. + target is [i]bleeding[/i] from that wound
[*]vs S.D.C. Inorganic Target: 1D12x10 + 1 roll on Optional Robot Combat Damage Tables (GMs, consult p.353-354, R:UE); automatically defeats all armor ratings[/list]
[*]Rate of Fire: Single shots only; each shot requires 2 APM
[*]Penetration Value: 10 (goes through up to 12" of heavy steel plate)
[*]Payload: 12 APDS rounds per helical magazine
[*]Weight: 20 lbs.
[*]Features: Laser targeting
[*]Modifiers: +1 to strike at 500'+, two-handed weapon
[*][color=#008000]Helical magazines must be custom made by highly skilled weapons shops and have a base cost of 1000 credits each.[/color]
[*][color=#008000]APDS (Armor-Piercing Discarding Sabot) rounds must be custom made by highly skilled weapons shops and have a base cost of 250 credits each.[/color][/size][/list]
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