Lycinean Pier Storage

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Lycinean Pier Storage

Postby Augur » Sat Aug 25, 2018 3:19 pm

This thread will be where you leave the stuff you don't routinely carry with you, or specifically on adventures.

When you cut/paste items out of your character's gear sheets, make sure you CUT and paste.
Copy/pasting (duplicating) will result in the GM deleting said item from both locations without notice.
Remember to post the full item (like under gear stats) here, and to delete the bold single line entry from your character's gear sheet when applicable.
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Re: Lycinean Pier Storage

Postby Tyral » Sat Aug 25, 2018 3:20 pm

Tyral's Room


Dwarven Quarterstaff
Image
• Damage: 2D6
• Modifiers: +2 to parry




Wooden Trunk
    Small, Excellent Quality
    S.D.C.: 80
• Space:
• Space:
• Space:
• Space:
• Space:
• Space:

[2] Tumbler-Type Lock
[1] 100-Pg Notebook
[10] Sheet of Parchment Paper
[3] Crow Quill Pen
[2] Bottle of Ink
[3] Stick of Graphite
[4] Candle
Tinder Box
[1] Shirt - Silk
[3] Shirt - Cotton
[4] Socks
[2] Pants
[2] 3-Oz Soap
Bedroll
Wooden Stake (4)
[4] Sling Stone * WARDED with AGONY [Save vs 14, Lasts 4d8 Melees (Nexus)]


Ironhide Ring
Image
Rare Enchanted Ring
Magic Features
• Confers a Natural A.R. of 14 to the Wearer


Kobold Mace
Image
• Damage: 2d6+2
• Modifiers: Silver-plated


Kobold Short Sword
Image
• Damage: 2D4+2
• Modifiers: Silver-plated


Dagger
Image
• Damage: 1D6
• Modifiers:



[2] Bridle
[4] Saddle Blanket
Work Pants
Scarf
Last edited by Tyral on Sun Jun 23, 2019 8:46 pm, edited 5 times in total.
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Re: Lycinean Pier Storage

Postby Predat » Sat Aug 25, 2018 3:20 pm

Predat's Room

Ship Coin: 7,040 Marks (SNAFU 04/02/2017)
Last edited by Predat on Mon Jun 17, 2019 9:20 pm, edited 1 time in total.
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Re: Lycinean Pier Storage

Postby Thorgrim » Sat Aug 25, 2018 3:21 pm

Thorgrim's Room

Stored in Cart
(2) large chests
(2) light chain leashes
Large Shoulder Purse (leather, good quality)
Knife (1D6)
150 gold
Last edited by Thorgrim on Sun Jun 30, 2019 8:27 am, edited 12 times in total.
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Re: Lycinean Pier Storage

Postby Silhouette » Sat Aug 25, 2018 3:21 pm

Silhouette's Room

Coffee (2 lbs.)
Tea (2 lbs.)

Dried Fruit (9 lbs.)
Dried Vegetables (20 lbs.)
Nuts (10 lbs.)
Jerked Beef (9 lbs.)
Bread (4 loaves)
Honey (1)
Maple Syrup Candy (2 lbs.)
Saddle bags x2
Large, wooden chest (50 lbs.)
Soap (6 oz)
2 candles
Waterskin x2 (1 Gallon ea.)
Candle holder & candles (12, long burning, 3 hours)
Waterskins x 2 (1 gallon)
Tent (4 man)
Snare cord (12')
Fishing hook x 4
Fishing line (80')

Hand Manacles x 2
Leg Manacles x 2
Heavy Chain (20')
Lock (tumbler) x 4
Wooden holy symbol
Thread of Iron (5')
(3) Doses of Witchbane: (Contact poison) A blend of toxins. Damage: 3D6 per melee round for two melees.
(3) Doses of Viper: (Ingestive): Slight tart taste, slight odor, does 6D6 damage per dose.
(2) Doses of Gibber: Damage (Contact poison/touch as handshake): 3D6 initially as well as an inability to speak coherently. Try as the victim might, he will not be able to speak anything that does not come out as gibberish. He still can write and use sign language, however. The mumbling effects last for 3D4 days. Note: For each dose the victim takes of Gibber, there is a 3% cumulative chance the effects are permanent.
12 sheets of parchment paper
100 page notebook
3 Crow Quill pens
2 Bottles of ink (Black & Red)
4 Graphite sticks
4 Chalk sticks
Tent Canvas (4 sq') x 5 = 20 sq'
Jacket, fur (common, heavy)
Hooded cloak
Pot (Metal)
Socks (5 pairs)
Belt
Work Pants
Shirt (wool)
Shoes
Firewick ("Acba," to light, 1 minute per with 20/20 activation's);
Heart of Flame 2 oz. (2 doses each: Torch sized fire grow/spread 3x size for 1D4 melees.)
Aura of Non-Scent 1 oz. (5/5 Doses, approximately 20 minutes per dose)

5,430 gold (Netosa 09/44/2018)
1 Telepathic Stone (Elias has distant end stone)
Vial of Holy Water (10 oz.)

Fancy Ensemble (According to the popular fashion in Llorn):
  • Dress, Scarf, Cape (short), Hip boots, Belt, Belt purse, Knife sheath, Small shoulder purse, Jacket (Long, down filled), Large brim leather hat

Other items:
Soft leather gloves, Work pants, Wool shirt, Socks, Boots

Stored in Chest





Vladimir's Bone Staff
Image
Necromantic Construct
• Damage: 2D6
Magic Features
  • Double damage to animated corpses, skeletons, crawling hands & mummies, but not to undead or zombies
  • Turn the Dead (equal to a third level spell)
  • Holds vampires at bay as if it were a holy symbol
History: Once wielded by Vladimir Itomas, a powerful necromancer related to the Emperor of the Western Empire.
Source: Necromancy Item; BoM p.196


Hard Leather Armor (full)
Image
• A.R.: 11
• S.D.C.: 30
• Modifiers: None.
• Weight: 11 lbs.


War Club of Krumm
Image
• Damage: 3d4
• Modifiers: Giant-Sized, Requires P.S. of 25


Sling
Image
• Range: 80'
• Damage: 1d6
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Re: Lycinean Pier Storage

Postby Durak » Sat Aug 25, 2018 3:21 pm

Durak's Room
Last edited by Durak on Mon Sep 03, 2018 9:15 am, edited 2 times in total.
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Re: Lycinean Pier Storage

Postby Tolliver Trask » Sat Aug 25, 2018 3:22 pm

Tolliver's Room
Last edited by Tolliver Trask on Sun Sep 02, 2018 9:14 pm, edited 2 times in total.
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Re: Lycinean Pier Storage

Postby Fox » Sat Aug 25, 2018 3:22 pm

Fox's Room
Janissary Brigandine Load Bearing Armor (Patron Item)
Image
An item commissioned for the Western Empire’s elite Janissary units, a brigandine is a garment made of boiled leather lined with small oblong steel plates riveted to the fabric. This item incorporates a series of hook systems to allow more gear to be carried, more comfortably than a soldier's standard kit. The addition of two magic features imbued into the brigandine makes the armor more costly to service, but greatly improves the survivability and carrying capacity of these elite soldiers. This brigandine is the functional equivalent of a half-scale suit.
• A.R.: 11
• S.D.C.: 95 / 81
Features:
• 8 attachment points
• Weight: 10 lbs.
Prowl Penalty 10%
Magic Features:
• Magic S.D.C.: cannot be repaired except by magic and cannot be used on cloth fabrics.
• Lightweight: Half normal weight. Reduce all penalties because of armor encumbrance by half.
Attachment points can be utilized to carry 1 each of the following item types: small, one-handed weapons, canteen, food ration pack, minor items or individual tools.
• Attachment:
• Attachment:
• Attachment:
• Attachment:
• Attachment:
• Attachment:
• Attachment:
• Attachment:
Last edited by Fox on Sat Jun 29, 2019 4:30 am, edited 6 times in total.
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Re: Lycinean Pier Storage

Postby Tatyana Singh » Sat Aug 25, 2018 3:23 pm

Tatyana's Room

Short Bow
Image
• Range: 340'
• Damage: 1d6
• Modifiers:


Set of silk pants and tunic, wrapped in oilcloth
Three large, stiff hair brushes
10,000 gold in leather coin purse, hidden in room
Last edited by Tatyana Singh on Wed Oct 17, 2018 12:53 pm, edited 5 times in total.
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Re: Lycinean Pier Storage

Postby Augur » Sat Aug 25, 2018 3:24 pm

Empty Room
Last edited by Anonymous on Wed Sep 05, 2018 7:06 pm, edited 1 time in total.
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Re: Lycinean Pier Storage

Postby Augur » Mon Sep 10, 2018 1:00 pm

Stored on The High Spirits

Predat's Cabin
Dark gray heavy hooded cloak and scarf
Black heavy hooded cloak and scarf
Soft leather boots
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