Presence (Empowered, APPROVED)

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Presence (Empowered, APPROVED)

Postby Presence » Thu Mar 16, 2017 4:44 pm

Player Name: Leonard
Hangouts Handle: leonardwsf

Character Name: Savannah Preston
Power Category: Empowered
Alias: Presence
Occupation: Medical Doctor
Alignment: Scrupulous
XP Level: 4
XP Points: 10,651 [updated 7/30/2018 by Rogue Trader]
Next Level @ XP: 16,401
Birth Order/Family Ties: Last-born in a very large family, a family of 8. Has 5 older siblings.
Land of Origin: Pennsylvania, United States
Childhood Environment: Countryside, in a small town.
Social/Economic Background: Came from a Military family, about Middle Class.
When Extraordinary Abilities First Manifested: Powers first manifested only a few months after her divorce, the travesty unlocking something in her mind and body allowing her to transform. Occurred during her last year of getting her Doctorate, at age 26.
Disposition: Maternal, can be overbearing or overprotective of others, especially children.

Stats in blue are when transformed

ATTRIBUTES
I.Q.: 15
M.E.: 20 (26)
M.A.: 28 (33)
P.S.: 22 (38 Extraordinary)
P.P.: 20 (26)
P.E.: 17 (31)
P.B.: 19 (29)
Speed: 24 (42/700 MPH)

PHYSICAL DATA
PPE: 18
HP: 28 (174)
SDC: 76 (902)
Age: 28
Sex: Female
Height: 5'8" (6'3")
Weight: 155 lbs. (215 lbs.)
Description: Savannah Preston has deep brown, bordering on black, hair let down to the shoulder blades, styled straight with waves. Lean, but not thin, with toned muscle that doesn't detract from her femininity. Piercing hazel blue eyes, gorgeous face and body, with a light complexion. Practically exudes an aura of likability.
Presence certainly lives up to her name of Presence. She is tall, but not imposingly so, with hair cut down to the base of her neck that is a chestnut brown, always perfectly styled and framing her face beautifully no matter the situation. Her deep blue eyes are immediately eye-catching, and her body radiates an aura that puts those that see her into a state of awe. She is a touch heavier set than while not transformed, though her proportions remain perfectly intact, if not improved from the change.
Natural AR: -- (10)

The Physical Impairment: Mute - She cannot perform any skill requiring a voice or use communications systems, nor shout a warning, cast spells, or perform any other vocally-focused activities, such as singing or giving a speech. Can use "sign language" to communicate. (OOC - Color is #C6A46B)
Emotional Inspiration: Personal Tragedy
Physical Compensation: Physical Metamorphosis: Demigod

Natural Abilities
Awe Factor: 14 -- Must be rolled against every melee round in which she is attacked and/or speaks.
Regeneration: The suberbeing regenerates at a rate of 1 HP or SDC every two minutes. 30 per hour.
Fatigues at 1/3rd the normal rate for humans.

Can go from 0 to 700 mph in roughly 1 melee action.
Can stop on a dime and make sharp turns.
Vision about 5x better than normal humans.
Nightvision: 500 ft.

Trust/Intimidate: 94% (97%)
Max Encumbrance: 51 lbs. (143 lbs.)
Max Carry Capacity: 440 lbs. (3,800 lbs.)
Max Lift Capacity: 880 lbs. (7,600 lbs.)
Max Jumping Length: 17 feet (100 feet)
Max Jumping Height: 7 feet (60 feet)
Charm/Impress: 45% (90%)
Running Speed: 16.8 mph (700 mph) [480 yards per minute / 120 yards per round] ([~11.36 miles per minute / ~2.84 miles per round])
Perception: +2 (+3)


Super Abilities

Divine Aura
  • Awe Factor: 14 -- Must be rolled against every melee round in which she is attacked and/or speaks.
  • Followers: 4 (+1/level)
  • Power of Command: Every three melees (45 seconds) the character can issue a simple, attention drawing command. Not a complex set of instructions or plans or something completely contrary to the person's nature, but things like, “stop,” “look,” “listen,” “no,” “duck/look out,” “unhand her,” “give it to me,” and so on. Everybody hearing the command is likely to pause and/or obey, at least for an instant. Roll to save vs psionic attack/mind control or lose and be forced to obey and lose one melee attack/action in the process. Followers devoted to the character will get bonuses from such commands (“get him,” “kill,” etc.) and are +1 on initiative, +1 to strike, parry and dodge, and get one additional melee attack. Note: Each command counts as one melee attack.
  • Power of Voice Amplification: Can be clearly heard for up to 1600 feet. The volume can be controlled and done at will with no cost of melee actions and can be used simultaneously with other powers.
  • Power of Illusion: Can create the illusion they are twice as big as they really are. +2 to Awe Factor.


Massive Damage Capacity
  • Regeneration: The suberbeing regenerates at a rate of 1 HP or SDC every two minutes. 30 per hour.


Sonic Speed
  • Sonic Speed: Can run at sonic speeds, about 700 mph.
  • Can leap up 60 feet and across 100 feet.
  • Go from zero to 700 mph in 4 seconds (roughly 1 melee action)
  • Running is relatively quiet compared to jet engines, race cars, etc. Still makes a loud sound like a hurricane or tornado winds. Whips up clouds of dust and similar light items whirling in the air as the character runs by or comes to a sudden stop. Running under 100 mph is considered quiet; a soft wind sound.
  • Superior vision about five times better than normal humans, which means an 18 inch sign can be read a mile away.
  • Nightvision: 500 ft.




Vulnerabilities & Weakness
  • All the character's powers are only available in demigod form.
  • Magic spells and magic weapons deal double damage when in demigod form.
  • Is unable to speak when not in demigod form; completely mute. Cannot shout warnings or cast spells, or anything else that requires a voice to do/use.
  • Going from zero to 700 mph in one melee action (4 seconds) causes a sonic boom, running at superspeeds is relatively quiet compared to other things of a similar speed, but still very loud and causes a disturbance.


EDUCATION LEVEL: Doctorate

Basic Skills Known to All
  • Pilot Automobile: 66% (+2%)
  • Basic Mathematics: 60% (+5%)
  • Speak English: 90% (+5%)
  • Read and Write English: 98%
  • Sign Language: 80% (+5%)

Medical Doctor Program
  • Biology: 75% (+5%)
  • Chemistry: 75% (+5%)
  • Pathology: 85% (+5%)
  • Medical Doctor: 105%/95% (+5%)

Science Program
  • Computer Operations: 85% (+5%)
  • Advanced Mathematics: 90% (+5%)
  • Analytical Chemistry: 70% (+5%)
  • Anthropology: 65% (+5%)
  • Botany: 70% (+5%)

Physical/Athletic Program
  • Gymnastics
    • Work parallel bars or rings: 99% (+3%)
    • Back flip: 106% (+2%)
    • Prowl: 60%
  • Acrobatics
    • Sense of balance: 96% (+2%)
    • Walk tightrope or high wire: 99% (+3%)
    • Climb rope: 106% (+2%)
    • Climbing: 75%
  • Boxing
  • Wrestling

Communications Program
  • Basic Electronics: 75% (+5%)
  • Radio: Basic: 90% (+5%)
  • Radio: Scrambler: 80% (+5%)
  • T.V./Video: 67% (+4%)
  • Cryptography: 70% (+5%)

Secondary Skills
  • Hand-to-Hand: Martial Arts
  • Wilderness Survival: 45% (+5%)
  • Business and Finance: 50% (+5%)
  • Research: 65% (+5%)
  • Writing: 40% (+5%)
  • Law(general): 40% (+5%)
  • Play Piano: 50% (+5%)
  • Athletics(general)
  • Running (Second Level)
  • Body Building/Weight Lifting (Second Level)



Combat Data
HTH Type: Martial Arts
Number of Attacks: 6 (10)
Initiative Bonus: +2 (+10)
Strike Bonus: +5 (+11)
Parry Bonus: +9 (+17)
Dodge Bonus: +9 (+13)
Auto-Dodge Bonus: -- (+10 hand-to-hand combat, unmodified die roll for bullets, energy blasts, projectiles and thrown objects)
Disarm Bonus: +2 (+3)
HTH Damage Bonus: +7 (+23)
Bonus to Roll w/Punch: +10 (+17)
Bonus to Pull a Punch: +3 (+10)
Karate Punch: 2d4 damage
Karate Kick: 2d6 damage
Snap Kick: 1d6 damage
Wheel Kick: 2d6 damage (No kicks right before or after.)
Roundhouse Kick: 3d6 damage (No other kicks that round.)
Axe Kick: 2d6 damage (No other kicks that round.)
Normal Punch: 1d6
Fast Punch or Kick: 2d6
Super-Fast Punch: 4d6
Super-Fast Kick: 5d6
Super-Fast "Power" Punch or Kick: 1d6x10, counts as 2 attacks
Body block/ram at 400+ mph: 2d4x10, but counts as 3 attacks, and speedster takes 5d6. Opponents under 400 lbs knocked down, tumble for 2d6 yards, lose initiative and 2 melee attacks
Other:

Weapon Proficiencies
No Weapon Proficiences!

Saving Throw Bonuses
Coma/Death: +5% (+40%)
Toxins (15+): +1 (+7)
Magic (varies): +1 (+8)
Lethal Poison (14+): +1 (+8)
Non-Lethal Poison (16+): +1 (+8)
Insanity (12+): +3 (+9)
Psionics (varies): +3 (+6)
Horror Factor (varies): -- (+2)
Mind Control (varies): -- (+2)
Possession (varies): -- (+2)
Last edited by Presence on Thu Oct 05, 2017 10:01 pm, edited 59 times in total.
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Presence
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Presence's Equipment

Postby Presence » Thu Mar 16, 2017 4:45 pm

Equipment

Worn on Person:
Blue and grey costume, with silken gloves. Standard costume, no special benefits or bonuses.

Possessions:

Property: Rents apartment by herself in Everett.
Basic personal possessions: Cellular phone(very important for the mute!), television, personal computer (no laptop.) Other basic necessities for living in a home.
Two costumes, one worn on person and one spare.
CB/police radio to listen to police calls and other radio channels.
Many, many pictures of her family, and hidden away in an unused drawer is a picture of her divorced husband, face-up.
Secure Phone
Radio keyed to Omegas frequency

Omega Suit
A.R.: 17
SDC: 250
Features:
1) Hyper-mimetic alloy fibers change size and molecular composition to fit wearer regardless of APS powers, shape or size changes.
2) Built-in short range encrypted radio transceiver (Omega freq only).
3) Built-in RFID transponder for C.S.P.D. verifies wearer is a Centurion to all C.S.P.D. and their precise GPS location within 20'


Survival Knife (Doesn't know how to use it very well, but makes it convincing she doesn't have any powers in her normal form.)
Image
• • Damage: 1D8

.30-06 Hunting Rifle (A gift from her father. Never used, never fired. She doesn't know how, and she doesn't want to learn.)
Image
• • Range: 2000'
• • Damage: 5d6
• • RoF: Single Shot Only
• • Payload: 5 round box magazine


2041 Toyota Corolla
Image
• • Crew: 1 plus 4 passengers.
• • AR: 7.
• • SDC: Tires (4) 50 each. Main Body 300.
• • Top Speed: 110 mph.
• • Miles Per Gallon: 34 mpg.
• • Fuel Tank: 10.2 gallons.
• • Cargo: 9 cubic feet.
• • Tow: 750 lbs.
• • Bonuses: None.


Utility Belt
Flashlight (pen-sized)
Flashlight (full sized)
Set of binoculars
Spare camera
Old tape recorder - just in case.
Length of nylon cord
Two pairs of handcuffs

Money: $7,650
Last edited by Presence on Fri May 19, 2017 2:31 am, edited 9 times in total.
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Presence's Background

Postby Presence » Thu Mar 16, 2017 4:45 pm

Backstory

Savannah Preston was born mute. Her family had too many mouths to feed to fix it, and her hometown was too small for happenstance to change it. So, the young girl simply had to accept the fact that she was practically lesser than her peers, unable to shout or sing or whisper secrets to those around her without the need for obnoxious hand gestures and wide arm motions.

Still, despite her disability, she was loved both on the playground and in the classroom, her teacher and classmates enamored with the mute. This was a trend that only continued through her scholastic years, her charisma and smile alone enough to turn heads and spark conversation, and her parent’s military upbringing giving her the drive to push through any obstacle in her way, almost in spite of her lack of voice.

As such, she took charge in her life through her hardships, her charm winning her a place in college with a fast track to the medical program. Savannah was easily able to make her way from college to beyond, her time in university as short as it was fruitful, with her goal of reaching medical school achieved. Here, her life slowed its breakneck pace towards the doctoral, shifting itself in a new direction entirely.

As it is with the young, Savannah quickly found herself in a romance. As hand in hand turned to lips touched to lips, eventually the ring was presented and word from one and gesture from another were recited. Their relationship burned fast and burned hot, culminating quickly to the typical peak as the two spent their night together at the end of Savannah’s penultimate year in schooling.

Alas, their relationship was not to be. Months of effort turned to waste with a quick check and a simple test from a fully licensed practitioner, and all hopes were turned to ash as one simple fact was laid to bare: Savannah was infertile.

The couple’s end was as quick as their start, with saddened discussion turned quick to heated argument, and even further when papers were signed and doors were shut. Savannah had hit her lowest point in life, unable to even relate to others but through shaky hands and sloppy texts.

However, it was here at her bottom where something changed within Savannah. As her mind turned from thoughts of children to thoughts of others, her focused psychology turned the travesty into inspiration, motherly instinct turned to the need to protect and to help those in need, to protect life where it was, as she was unable to bear such life anew.

Moreover, it was not just a change in state of mind that occurred. No, Savannah’s body itself was transformed by this revelation, her mind unlocking potential within her that was hidden from the very start, and the woman was practically reborn.

Her metamorphosis left her as what one could only describe as a demigod. Where before a smile and a few motions of her hands could cause a room to quiet, now merely entering would draw all eyes to her, and all conversations to cease.

Her final year passed by as quickly as the others had, leaving her with a degree in hand and a multitude of options before her. However, with the new potential in her body simply a thought away at coming to fruition once more, she found simply staying as a doctor wouldn't be enough for her. Savannah turned away from the scholastic to make her life anew in Century Station, intent on making good with what her life had given her. There she was sure to make her Presence known, as much more than just a medical professional.
Last edited by Presence on Sat Apr 15, 2017 12:08 pm, edited 6 times in total.
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Presence Gallery

Postby Presence » Fri Mar 24, 2017 1:06 am

Savannah and Presence Art


Image

- Image by the wonderful Ayie_OlaerArt
Last edited by Presence on Sat Apr 15, 2017 12:09 pm, edited 1 time in total.
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Follower 1: Candace Johnson

Postby Blackhaunt » Sat Mar 25, 2017 9:53 am

Name: Candace Johnson
Image
Race: Human
Sex: F
Age: 19
Height: 5'4"
Weight: 110 lbs
Build: Thin
Eye Color: Green
Hair Color: Red
Skin Color: Caucasian
Distinguishing Features: Freckles, Anchor tattoo on upper left arm

Alignment: Unprincipled
Attributes: I.Q. 8 M.E. 8 M.A. 8 P.S. 9 P.P. 12 P.E. 14 P.B. 12 Spd 13

Hit Points: 22
S.D.C.: 12

P.P.E.: 11

O.C.C.: Hairstylist
Experience Level: 2

Insanities: Phobia: Cats

Disposition: Candace is bubbly, upbeat and full of life. She is optimistic and a little bit naive.

Skills of Note: Sing 40% (+5%), Computer Operation 45% (+5%), Pilot Automobile 62% (+2%), Art 40% (+5%), Language: English 75% (+5%), Literacy: English 98%

Natural Abilities:
Carry: 90 lbs
Lift: 180 lbs

Combat Training: None.
Attacks Per Melee: 2
Combat Bonuses: None
Other Combat Info: Punch: 1d4.
Other Bonuses: None.

Personal Vehicle:
Image
2039 Ford Fusion
    A.R.: 7
    S.D.C.: 450
    Speed: 120 mph
    Range: 200 miles


Other Equipment: None.
Let the GAMES begin.
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Follower 2: Dean West

Postby Blackhaunt » Sat Mar 25, 2017 9:53 am

Name: Dean Brandon West
Image
Race: Human
Sex: M
Age: 35
Height: 6'
Weight: 165 lbs
Build: Medium
Eye Color: Brown
Hair Color: Black
Skin Color: Caucausian
Distinguishing Features:

Alignment: Unprincipled
Attributes: I.Q. 18 M.E. 8 M.A. 8 P.S. 9 P.P. 8 P.E. 12 P.B. 13 Spd 16

Hit Points: 21
S.D.C.: 16

P.P.E.: 6

O.C.C.: Reporter for the Century Station Everyman
Experience Level: 2

Disposition: Inquisitive, smarmy, thinks he knows everything. Too bad he's not a better writer or he could work for the Observer.

Skills of Note:
Research 84% (+5%), Photography 69% (+5%), Writing 59% (+5%), Find Contraband & Illegal Weapons 59% (+4%), Pick Locks 64% (+5%), Prowl 59% (+5%), Streetwise 53% (+4%), Basic Electronics 64% (+5%), Computer Operation 74% (+5%), Computer Programming 64% (+5%), Radio: Basic 79% (+5%), Pilot Automobile 91% (+2%), Math: Basic 79% (+5%), Language: English 98%, Literacy: English 98%, Athletics.

Natural Abilities:
Carry: 90 lbs
Lift: 180 lbs

Combat Training: None.
Attacks Per Melee: 2
Combat Bonuses: +1 to parry, +1 to dodge, +1 to roll with punch
Other Combat Info: Punch: 1d4
Other Bonuses: +4% to all skills.


Personal Vehicle: Takes public transportation.

Other Equipment: Digital camera, cell phone, note pad.
Let the GAMES begin.
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Follower 3: Zach Woodrow

Postby Blackhaunt » Sat Mar 25, 2017 9:54 am

Name: Zachary Brady Woodrow
Image
Race: Human
Sex: M
Age: 25
Height: 6'2"
Weight: 220 lbs
Build: Stocky
Eye Color: Blue
Hair Color: Blonde
Skin Color: Caucasian
Distinguishing Features:

Alignment: Principled
Attributes: I.Q. 8 M.E. 5 M.A. 8 P.S. 19 P.P. 13 P.E. 17 P.B. 11 Spd 12


Hit Points: 25
S.D.C.: 25

P.P.E.: 13

O.C.C.: Security Guard
Experience Level: 2

Insanities: Fear of Heights

Disposition: Tough guy who thinks he can take on any challenge.

Skills of Note: Hand to Hand: Basic, W.P. Pistol, W.P. Blunt, Radio: Basic 50% (+5%), Law 30% (+5%), Surveillance Systems 35% (+5%), Pilot: Automobile 62% (+2%), Language: English 80% (+5%), Literacy: English 98%.

Natural Abilities:
Carry: 380 lbs
Lift: 780 lbs

Combat Training: Basic
Attacks Per Melee: 4
Combat Bonuses: +2 to parry, +2 to dodge, +2 to roll with punch, +2 to pull punch, +4 to HtH Damage.
Other Combat Info: Punch: 1D4
Other Bonuses: +5% vs Coma/Death, +1 vs Magic/Poison

Favorite Weapons:

Taser
Image
• • Range: Direct Contact
• • Damage: 1D4
• • RoF: Single shot only
• • Payload: 50 uses per charge
• • Ignores AR. Target incapacitated for 1d4 melee rounds.


9mm Glock 19
Image
• • Range: 120'
• • Damage: 3D6
• • RoF: Single shots only
• • Payload: 15 round box magazine (9mm)


ASP Expanding Baton
Image
• • Damage: 2D4

Body Armor:

Vest, Concealed
• • A.R.: 10
• • S.D.C.: 50
• • Can be worn under ordinary clothes without being obvious.


Personal Vehicle:

Image
2037 Ford Navigator Sports Utility Vehicle
• • Crew: 1 plus 4 passengers.
• • AR: 10.
• • SDC: Tires (4) 75 each. Main Body 310.
• • Top Speed: 120 mph.
• • Miles Per Gallon: 19 mpg.
• • Fuel Tank: 11.1 gallons.
• • Cargo: 12 cubic feet. Additional 12 cubic feet for every row of seats folded down. 200 lbs on rooftop rack.
• • Tow: 2 tons.
• • Bonuses: None.



Other Equipment: Security Guard Uniform
Let the GAMES begin.
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Re: Presence (Empowered, APPROVED)

Postby Presence » Sun Mar 26, 2017 1:23 pm

EP Bonus Rolls

Attribute Bonus - 1d6 for Attribute under 16

P.P.: 1d6:
5
Presence - The doctor is in!
Omega Suit
A.R.: 17
SDC: 250 / 250

Normal Form
HP: 28 / 28
SDC: 76 / 76
Natural AR: --
Awe Factor: --
Will speak in either "phone texts or in Morse Code over radio," or in "sign language." Is otherwise mute and can only make a very limited selection of sounds.

Demigod Form
HP: 174 / 174
SDC: 902 / 902
Natural AR: 10
Awe Factor: 14, triggers whenever she is attacked or speaks.
Will speak normally through
"standard verbal speech."
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Re: Presence (Empowered, APPROVED)

Postby Presence » Sat Apr 08, 2017 2:08 pm

EP Purchase and Milestone/Patron Reward Rolls

Diamond Patron Claim: New Major Super Power

Greater choice of individual powers (EP Purchase choice of category)

Chose Speed Category
1st Roll: 1d100 = 9 - Energy Wings
2nd Roll: 1d100 = 55 - Sonic Flight
3rd Roll: 1d100 = 71 - Sonic Speed

Choosing Sonic Speed.

25 Patron Milestone: Attribute Boost (applicable to attributes 16+, +1D6)
Applying to P.P.
Attribute Bonus Roll: 1d6 = 1

Sonic Speed Power Rolls

S.D.C.: 4d4*10 = 120 S.D.C.
P.E.: 1d6 = 2
Presence - The doctor is in!
Omega Suit
A.R.: 17
SDC: 250 / 250

Normal Form
HP: 28 / 28
SDC: 76 / 76
Natural AR: --
Awe Factor: --
Will speak in either "phone texts or in Morse Code over radio," or in "sign language." Is otherwise mute and can only make a very limited selection of sounds.

Demigod Form
HP: 174 / 174
SDC: 902 / 902
Natural AR: 10
Awe Factor: 14, triggers whenever she is attacked or speaks.
Will speak normally through
"standard verbal speech."
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Presence
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Re: Presence (Empowered, APPROVED)

Postby Augur » Thu Jun 01, 2017 2:25 pm

Epic Gear

NE-BA-26 Special Body Armor

Carried/In Hand


Worn on Person
Blue and grey costume, with silken gloves
Omega Suit (convert directly to M.D.C.)

Utility Belt
Attachment points can be utilized to carry 1 each of the following item types: sidearm, magazine, E-clip, grenade, canteen, food ration pack, minor items or individual tools.
• Attachment:
• Attachment:
• Attachment:
• Attachment:

Backpack
The backpack is padded, sealable, and lightly armored. Internal space can be utilized to carry a variety of items. Internal capacity is 30" long, 18" wide, and 6" deep. Items larger than a grenade will require more than one space.
• Space:
• Space:
• Space:
• Space:
• Space:
• Space:
• Space:
• Space:
• Space:
• Space:

Epic Gear Stats



NE-BA-26 Special Body Armor
Image
M.D.C. by Location
• Helmet: 50
• Main Body: 90
• Arms: 40 each
• Legs: 50 each
• N-F20A Force Field: 75
Modifiers: -10% to Prowl, Climb, Swim, or perform Acrobatics and similar physical skills
Features: Built-In N-F20A Force Field, Psionic Electromagnetic Dampers, Medical Package (p.38-39, DB8)
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Re: Presence (Empowered)

Postby Presence » Sun Oct 01, 2017 10:05 pm

Level-Up Rolls

HP Up!: 1d6 = 5 HP
Presence - The doctor is in!
Omega Suit
A.R.: 17
SDC: 250 / 250

Normal Form
HP: 28 / 28
SDC: 76 / 76
Natural AR: --
Awe Factor: --
Will speak in either "phone texts or in Morse Code over radio," or in "sign language." Is otherwise mute and can only make a very limited selection of sounds.

Demigod Form
HP: 174 / 174
SDC: 902 / 902
Natural AR: 10
Awe Factor: 14, triggers whenever she is attacked or speaks.
Will speak normally through
"standard verbal speech."
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Presence
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