Player Name: Michael
YIM Handle: NightSkrawl@yahoo.com
Character Name: Jashurr Feign
Alias:
Race: A'Rac
O.C.C.: Russian Shifter/Summoner
Alignment: Unprincipled
XP Level: 5
XP Points: 19,366 ((Aether 6-10-14))
Next Level @ XP: 16,961
Sentiments/Non-Humans: Evaluates all intelligent life case-by-case; however, despises greater demonic evil like the Wolf-Serpent, Death Weaver, NightLords, etc.
Disposition: Inquisitive, Intelligent, Analytical, and Studious
Insanity: Neurosis: Psycho-Reliance, Phobia: Dinosaurs and other Giant Lizards
ATTRIBUTES
I.Q.: 21
M.E.: 11
M.A.: 20
P.S.: 24 (Augmented)
P.P.: 16
P.E.: 21
P.B.: 8 (21)
Speed: 33
PHYSICAL DATA
P.P.E.: 153
I.S.P.: 27
H.P.: 57
S.D.C.: 45
A.R.: 13
Age: 17 (A'Rac mature @ age 18)
Sex: Male
Height: 7'3"
Weight: 150
Description: Tall wiry humanoid. Features are shrouded, but eyes glow when manipulating magic.
Natural Abilities
Perception Bonus: +6 double at leylines
Charm/Impress: 55% (To other A'Rac only)
Invoke Trust/Intimidate: 60%
Max. Encumbrance: 90lbs
Max. Carrying Weight: 90lbs
Max. Lifting Weight: 180lbs
Max. Jumping Ability: L:9' H:4.5'
Superior Vision, can read a small sign or recognize a face from 1200' away, can see the infrared and ultraviolet spectrums of light, possess natural Climb ability (81% +1%/lvl and applies equally to climbing and rappelling), excellent balance (50% or +15% to Acrobatics and Gymnastics skills), natural exoskeleton, hard armored skin, naturally resistant to poisons, disease and toxins.(+1/lvl) and has a venomous bite.
Bite Damage: Venomous mandibles secrete a digestive juice that is also highly toxic to mammals, birds and reptiles. Bite damage is 1d4 SDC, a successful strike will deliver toxin into the victim. Victim must make a saving throw vs poison at 14 or higher. A successful saving throw results in an additional 1d6 SDC damage. Failing sv throw results in 4d6 SDC damage and the victim feels dizzy and weak, as though they want to go to sleep. They are -3 to str, parry and dodge, skill performance is at -15%, plus reduce speed by half for 2d4 hrs.
Special Abilities
SEE Shifter OCC: Ultimate Edition/pg121-124
Psionics
Minor
Meditation [0] (Free for all Sorcerers)
Empathy [4]
Mindblock [4]
Spell Knowledge
Spell Strength: (13) +1 @lvl 7, 10, 13
Calling [8]
Call Lightning [15]
Compulsion [20]
Constrain Being [20]
Dimensional Portal [1000]
Energy Bolt [5]
Energy Field [10]
Exorcism [30]
Repel Animals [7]
Re-Open Gateway [180]
Sense Evil [2]
Sense Magic [4]
Trance [10]
Shadow Meld [10]
Summon and Control Canines [50]
Summon and Control Rodents [70]
Sustain [12]
Time Slip [20]
Turn Dead [6]
Tongues [10]
Dispel Magical Barriers [20]
Protection Circle: Simple [45]
Control And Enslave Entity [80]
Summon And Control Animal [125]
Chameleon [6]
Cleanse [6]
Lightblade [20]
Globe of Daylight [2]
Energy Sphere [120]
Carpet of Adhesion [10]
Summon Greater Familiar [80]
Throwing Stones [5]
O.C.C. Skills
Astronomy -- 77% +5%/lvl
Language: Russian -- 98%
Language: Demongogian -- 86% +3%/lvl
Language: Dragonese/Elven -- 81% +3%/lvl
Language: Euro -- 81% +3%/lvl
Literacy: Russian -- 92% +5%/lvl
Literacy: Euro -- 72% +5%/lvl
Lore: Demons & Monsters -- 72% +5%/lvl
Lore: Dimensions -- 62% +5%/lvl
Lore: Faerie & Creatures of Magic -- 67% +5%/lvl
Lore: Magic -- 67% +5%/lvl
Land Navigation -- 62% +5%/lvl
Mathemtics: Basic -- 87% +5%/lvl
Wilderness Survival -- 57% +5%
H2H: Martial Arts
O.C.C. Related Skills
Archaeology -- 62%/52% +5%/lvl
Intelligence -- 56% +4%/lvl
Sign Langauge: b) Military -- 56% +5%/lvl
Mathematics: Advanced -- 77% +5%/lvl
Zoology -- 62% +5%/lvl (A'Rac Freebie)
Lore: Religion -- 52% +5%/lvl - 1st lvl
WP: Sword - 1st lvl
Secondary Skills
Horsemanship: Exotic Animals -- 52%/42% +5%/lvl
Philosophy -- 57% +5%/lvl
Running - 2nd lvl
Swimming -- 55% +5% - 1st lvl
Combat Data
HTH Type: Martial Arts
Number of Attacks: 5
Initiative Bonus: +1
Strike Bonus: +3
Parry Bonus: +4
Dodge Bonus: +9
HTH Damage Bonus:
Bonus to Roll w/Punch: +3
Bonus to Pull a Punch: +3
Bonus to Disarm:
Other: Can perform a power punch or power kick (takes 2 actions) to deal 1 MDC of damage.
Weapon Proficiencies
Sword:
+2 Strike
+2 Parry
+1 Strike when thrown
Saving Throw Bonuses
Coma/Death: +12%
Magic (varies): +4 (+1@lvl 7,10,13)
Lethal Poison (14+): +4 (+1/lvl)
Non-Lethal Poison (16+): +4 (+1/lvl)
Insanity (12+): None
Psionics (varies): None
Horror Factor: +7 (+1@lvl 5,9,11)
Disease: +4 (+1/lvl)
Toxins: +4 (+1/lvl)
Possession: +3 (+1@lvl 5,10,15)
Mind Control: +3 (+1@lvl 5,10,15)