Alexandra (Kankoran Robot Pilot)

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Alexandra (Kankoran Robot Pilot)

Postby Alexandra » Tue Sep 17, 2019 6:03 pm

Player Name: Alexandra

Character Name: Alexandra Crimson-Rose
Alias: Lexi, Rose
Race: Kankoran
O.C.C.: Robot Pilot
Alignment: Unprincipled
XP Level: 3
XP Points: 7,866 (The Bos - 06.05.20)
Next Level @ XP: 8,401
Sentiments/Non-Kankorans: She is indifferent.
Sentiments/Coalition: Typical of a citizen of Lazlo, she doesn't understand why the CS continues to hate non-humans just for existing. She avoids them whenever possible.
Disposition: Mischievous, playful and flirty, but also loyal to her friends.
Insanity: None

I.Q.: 12
M.E.: 11
M.A.: 8
P.S.: 17
P.P.: 22
P.E.: 22
P.B.: 12
Speed: 27

P.P.E.: 16
H.P.: 32
S.D.C.: 77
Age: 22
Sex: Female
Height: 4' 6”
Weight: 100 lbs.
Description: Luminescent blue eyes, crimson red fur, with the white and black markings of a typical red fox.

Racial Abilities
Night-vision; 20'
Keen Color Vision
Superior Sense of Smell and Hearing
Recognize Common/Known Smells 40% +5%
Track by Smell; 30% +5%
+5% to all Espionage and Wilderness Skills

Natural Abilities
Perception: 24% +3%
Max. Encumbrance: 30 lbs.
Max. Carrying Weight: 340 lbs.
Max. Lifting Weight: 680 lbs.
Running Speed: 405' per melee max / 68' per action max
Max. Jumping Ability: 8.5' across x 4.25' high

Racial Skills
Language: Wolfen 98% +1%
Language: Gobblely 98% +1%
W.P. Sword

Robot Pilot M.O.S.
Land Navigation 56% +4%
Pilot: Robots & Power Armor 72% +3%
Robot Combat: Basic
Robot Combat Elite: Heavy Ground Robot
Robot Combat Elite: Ground Based Power Armor
Pilot: Tanks & APCs 54% +4%
Pilot: Construction & Tracked Vehicles 68% +4%
Weapon Systems 65% +5%
W.P. Heavy M.D. Weapons

O.C.C. Skills
Language: American 96% +1%
Language: Dragonese/Elven 76% +3%
Math: Basic 65% +5%
Body Building & Weight Lifting
Climbing 75%/65% +5%
Computer Operation 60% +5%
Military Etiquette 60% +5%
Pilot: Combat Driving
Pilot: Hovercycle 91% +3%
Radio: Basic 65% +5%
Read Sensory Equipment 55% +5%
W.P. Archery
W.P. Energy Pistol
W.P. Energy Rifle
Hand to Hand: Commando

O.C.C. Related Skills
  • Sense of Balance 60% +5%
  • Walk Tightrope 66% +3%
  • Climb Rope 84% +2%
  • Back Flip 70% +5%
  • Prowl 35%
  • Work Parallel Bars & Rings 66% +3%
Wilderness Survival 45% +5%
Boxing (1st level)

Secondary Skills
Literacy: American 50% +5%
Literacy: Dragonese/Elven 50% +5%

Combat Data
HTH Type: Commando
Number of Attacks: 6
Initiative Bonus: +4
Strike Bonus: +5
Parry Bonus: +8
Dodge Bonus: +8
HTH Damage Bonus: +2
Bonus to Roll w/Punch: +8
Bonus to Pull a Punch: +3
Bonus to Disarm: +1
Bite: 1d6+2
Claw: 1d6+2
Punch: 2d4+2
Kick: 2d4+2
Backward Sweep Kick: no damage, knocks opponent down, opponent must dodge and is -2 to do so, cannot be parried.

Robot Combat Data: Heavy Ground Robots
Number of Attacks: 8
Initiative Bonus: +5
Melee Strike Bonus: +7
Ranged Strike Bonus: +2
Parry Bonus: +11
Stationary Dodge Bonus: +9
Moving Dodge Bonus: +10
Bonus to Roll w/Punch: +11
Bonus to Pull a Punch: +5
Bonus to Disarm: +2

Robot Combat Data: Ground Based Power Armors
Number of Attacks: 8
Initiative Bonus: +5
Melee Strike Bonus: +8
Ranged Strike Bonus: +3
Parry Bonus: +10
Dodge Bonus: +10
Bonus to Roll w/Punch: +10
Bonus to Pull a Punch: +6
Bonus to Disarm: +4

Weapon Proficiencies
Aimed Shots: +3 to Strike Bonus (costs 2 actions)
Burst Shots: +1 to Strike Bonus
Called/Aimed Shots: +3 to Strike Bonus, 12+ Strike Roll Required (costs 3 actions)
Melee Called Shots: No bonus to Strike, No extra action cost

W.P. Archery: +2 to strike, RoF: 3 shots/melee, +1 to parry, +1 to disarm
W.P. Sword: +2 to strike, +1 to parry
W.P. Energy Pistol: +2 to strike
W.P. Energy Rifle: +1 to strike
W.P. Heavy M.D. Weapons: +1 to strike

Saving Throw Bonuses
Coma/Death: +14%
Magic (varies): +4
Lethal Poison (14+): +4
Non-Lethal Poison (16+): +4
Insanity (12+): --
Psionics (15+): --
Horror Factor (varies): +2
Last edited by Alexandra on Sun Sep 22, 2019 4:50 pm, edited 24 times in total.

Re: Alexandra Kankoran Robot Pilot (WIP)

Postby Alexandra » Tue Sep 17, 2019 6:08 pm


UAR-1 Enforcer

Carried/In Hand

Worn on Person
Robot Command Armor
Forest camouflaged fatigues
Combat boots

Utility Belt
Attachment points can be utilized to carry 1 each of the following item types: sidearm, magazine, E-clip, grenade, canteen, food ration pack, minor items or individual tools.
• Holster: NG-SE14 Laser Burst Pistol
• Attachment: Sheath; Survival Knife
• Attachment: Pouch; Walkie-talkie
• Attachment: Magazine Pouch; 2 E-clips (spare)

The backpack is padded, sealable, and lightly armored. Internal space can be utilized to carry a variety of items. Internal capacity is 30" long, 18" wide, and 6" deep. Items larger than a grenade will require more than one space.
• Space: First Aid Kit
• Space: Flashlight
• Space: Cigarette lighter
• Space: Pocket computer
• Space: 2 E-clips (spare)
• Space: 2 Instant Hear MREs
• Space: 1 Canteen
• Space:
• Space:
• Space:

Stored in Vehicle
(2) smoke grenades (gray)
(4) flares
Black fatigues
Lazlo Military dress uniform
Nice dress
Combat boots
(10) Instant Heat MREs

Secure Universal Card: 200 credits
Secure Black Card: 6,000 credits

Gear Stats

NG-SE14 Laser Burst Pistol
  • Range: 800'
  • Damage: 1D6+4 M.D. per shot or 2D6+6 M.D. per 2-shot burst
  • Rate of Fire: Single shots or 2-shot bursts only
  • Payload: 20 shots per E-Clip, 32 per LE-Clip
  • Weight: 4 lbs.
  • Features: Can fire underwater
  • Modifiers: None
  • Book Reference: p.196, WB33

Robot Command Armor
M.D.C. by Location:
  • Helmet: 35
  • Arms: 11 each
  • Legs: 14 each
  • Main Body: 55
Weight: 18 lbs.
Modifiers: Excellent mobility; no penalty to piloting skills, -5% to physical skills but -10% to Swimming.
  • This is not full environmental armor and does not have a cooling system.
  • Special Command Helmet: The RC helmet comes with a built-in short-range two-way radio (5 mile range), language translator, radiation detector, HUD (Heads-Up Display), light sensitive, polarized visor, air filter and an 8 minute independent oxygen supply for emergencies.
Book Reference: p.50-51, WB 34

UAR-1 Enforcer
M.D.C. by Location:
  • Right Shoulder Rail Gun: 100 (shielded)
  • Left Shoulder MRM Launcher: 150
  • Shoulder Mounted Laser Turrets (2): 50 each
  • Shoulder Missile Launchers (2): 60 each
  • Waist Mini-Missile Turret: 50 each
  • Right Leg Smoke/Gas Dispenser: 25
  • Chest Spotlight and Video Camera: 10
  • Head: 90
  • Arms (2): 150 each
  • Hands (2): 75 each
  • Legs (2): 200 each
  • *Sensor Turret (left shoulder): 50
  • Main Body: 350
  • Reinforced Pilot's Compartment: 100
* Requires a called shot at -2 to strike; destruction eliminates radar and targeting system
Statistical Data:
Running: 60 mph max.
Leaping: up to 15' high or across, +10' with a running start
Class: Urban Assault Robot
Crew: 1 or 2
Dimensions: 19'7" high, 12' wide, 7'6" long, 18 tons fully loaded
Physical Strength: Robotic P.S. 40
Cargo: Minimal storage space (4 items)
Power System: Nuclear (20 year life)
Weapon Systems:
C-50R Enforcer Rail Gun (1):
Fixed forward position with 30° vertical arc.
  • Range: 4,000'
  • Damage: 1D6x10 M.D.
  • Rate of Fire: 80-round bursts only
  • Payload: 20,000 round drum
  • Weight: 700 lbs.
  • Note: Special reloading requirement; see book entry
CR-6 Medium-Range Missile Launcher (left shoulder):
  • Warhead: HE (Heavy); 3d6x10 M.D., 30' blast radius, 40 mile range
  • Damage: varies with missile type
  • Range: varies with missile type
  • Rate of Fire: 1 at a time or in volleys of 2, 3, or 4
  • Payload: 6 Medium-Range Missiles
CR-10 Short-Range Missile Launchers (2):
  • Warhead: AP, 2d6x10 M.D., 5' blast radius, 5 mile range
  • Range: varies with missile type
  • Damage: varies with missile type
  • Rate of Fire: 1 at a time or in volleys of 2, 3, or 4
  • Payload: 10, 5 in each shoulder
CR-20 Mini-Missile Turret:
  • Warhead: Frag, 5d6 M.D., 20' blast radius, 1/2 mile range
  • Range: 1 mile
  • Damage: varies with missile type
  • Rate of Fire: 1 at a time or in volleys of 1, 2, or 4
  • Payload: 20 mini-missiles
CR-2T Laser Turrets (2):
360° rotation and a 90° vertical arc
  • Range: 4,000'
  • Damage: 2D6 M.D. or 4D6 M.D. per dual blast
  • Rate of Fire: single & dual blasts only
  • Payload: unlimited
Smoke Dispenser:
  • Payload: 5 smoke canisters total
Hand to Hand Combat: per Robotic P.S.
Features of Note:
  • All standard features common to Robot Combat Vehicles (p.273, R:UE)
  • Thermal-Imager: Range: 2000'
  • Infrared and Ultraviolet Optics
  • Infrared Searchlights: Range: 500'
  • Aesthetically customized head
Modifiers: +1 to strike with ranged weapons
Book Reference: p.249-250, R:UE
Last edited by Alexandra on Thu Sep 19, 2019 1:33 pm, edited 11 times in total.

Re: Alexandra Kankoran Ribot Pilot (WIP)

Postby Alexandra » Tue Sep 17, 2019 6:08 pm

Background Story

Alexandra was born to a moderate sized tribe of Kankoran, that at the time of her birth were located in the wilds 50 miles northeast of Lazlo. She was the second born to a young couple, her mother closely related to the elder of their tribe; while her dad was one of the tribe's most proficient hunters. She was born early fall when the leaves had just started turning their bright golden colors before the bright crimson that matched her fur, the time when winds brought a chill from the north and every couple days the stratus clouds that spoke of winters approach.

While the hunters were out one morning hunting for the tribes meal for the day, they ran into a scouting party of Xiticix. They kept their distance and attempted to keep themselves well hidden, and make their way back to the tribe to provide further details as well as move the tribe to a safer distance away from them so as not to cause issue. However one of the Xiticix scouts had already been relaying information about the tribe, by the time they had made it back to camp, they had enough time to raise an alarm before the tribe was attacked. In the confusion and fighting everyone scattered trying to find a safe place away to survive, Alexandra was 5 at the time and had been off playing some distance away from camp, not too terribly far but when the fighting broke out and the screams of her people being injured along with the super huge scary bugs; she ran off to hide for what seemed like forever. The sound of fight having long silenced but part of her dare not look out. The only sound she did hear for the longest time was the flapping of the large insects wings as they destroyed everything in the camp leaving nothing left.

After what felt hours she poked her head out to take a look around, seeing the camp completely torn apart she started wandering around calling out for her mom; tears rolling down her face as she cried out louder and louder but there was no sign of them as far as she could see. Unbeknownst to her they had started heading north unsure if she was still alive or not the Xiticix chasing them only for another 10 miles to the north. She instead not knowing which direction to started heading south where she was spotted by a patrol group from Lazlo out on their patrols, by this time it had been a day and a half since she had eaten or slept. When they approached she was took weak to run so instead just flopped down, ears folded back as they approached speaking in a language she couldn't understand, and attempted to tell them she didn't understand but noticed they returned the confused look she gave them. One of the 2 ladies in the group approached her slowly gesturing to her if it was ok to pick her up, Alex made an attempt to show her teeth but was too exhausted by that time and could feel her body giving way to it as she passed out. The one that picked her up after she passed out looked at the others concerned, "What should we do with her? None of us speak Wolfen.". The troop leader spoke up, "We take her back to town and see that she gets taken care of, but we also need to look for her people. Lets take her back first and come back and search.". She was taken back to Lazlo and left in the care of a female Wolfen that was mated with one of the captains (names to add later) back at Lazlo that had more knowledge of Wolfen language. When she woke the Wolfen the group had left her in the care of, broke the news to her as gently as you can to a 5 year old, explaining they were unsure of whether or not her tribe was alive or not but until they had word or any sight or trail they were presumed dead. It took Alex several months to come to terms of this and a lot of nights spent waking up yelling out for her mom and dad only to have the Wolfen come in and check on her. As she grew, Alex saw them more and more as her parents and started taking up after her adoptive them joining the defense squads training program and passing with flying colors due to her agility. She was then introduced to power suits as the second level of her training, in this training they had taken the recruits to one of the hangers showing off the different suits and getting everyone setup with one that would fit them, when something in the back caught her eye, it was a slightly older looking and very much larger vehicle then the rest of the power suits in the hanger, standing twenty feet or higher it had the shape of a wolfs head with claws and paws with several rail guns on each forearm.

She looked over at the instructor and asked about it while he was talking with the rest of the recruits, he finished what he was saying without acknowledging her question, so once he started back up getting everyone in line she asked again and stood there looking back at what she thought was just a monstrous suit of power armor. "Thats not a suit of power armor, that's one of the tactical robots known as an NG-V61 Gun Wolf. In fact that's your fathers R-C-V.". She looked at him with a bit of excitement, "I wanna' learn this one.". The instructor laughed a bit, "You're not ready for that one but if you show proficiency in power armor we'll consider it.". She trained hard in the power armor to make sure she had the chance and talked to her adoptive father about it each day until he retired, by this point she had finished her training and was part of the defense force, she had been trained in power suits as well as robot vehicles and used them daily like the rest in her own squad, but part of her was still wanting to find out what happened to her birth parents and the rest of her tribe. Late one night she sat down with her adoptive parents and expressed her feelings, explained that she would always see them as family but she wanted the ability to go out and find them, to start her own story. Her adoptive dad looked down a second at the table and thought before looking at his mate "Well you'll need something to go and keep you safe my daughter, I want you to take my old vehicle, she's older now but she's still in fine shape, as part of your first stop you should probably visit Merc Town for some work.". The following morning they helped her get everything ready to head out making her way to Merc Town in her robot.
Last edited by Alexandra on Sun Sep 22, 2019 4:41 pm, edited 1 time in total.

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