Fri Nov 16, 2007 6:43 pm
Fri Nov 16, 2007 6:45 pm
Fri Nov 16, 2007 6:47 pm
Palladium FAQ wrote:Question: I am getting conflicting info regarding the damage a char with the ability to do an MD punch can do with an MD weapon. i saw a thing in the old rules stating that on a "supernatural creature" gets the PS bonus on top of the weapon damage(or their punch damage, whichever is greater). But, the Splicers book mentions getting the punch damage PLUS the weapon damage PLUS the PS bonus. Can you help me out, anyone? Thanks.
Answer: For SN str in splicers, you get whichever is better of punch or weapon with NO damage bonus for PS (p172/3). It's been argued that weapon + punch makes more sense but by the book, it's weapon *or* punch, not both.
Fri Nov 16, 2007 6:49 pm
Fri Nov 16, 2007 6:55 pm
Mon Mar 02, 2009 3:57 am
Tue Jul 27, 2010 12:20 pm
Sat Oct 02, 2010 11:37 am
R:UE, p.366 wrote:Psionic powers will not work on "someone in a sealed, environmental vehicle, like a tank, APC, Robot Vehicle or heavy power armor (250 M.D.C. or more for the main body)"
Previous rule on supernatural strength wrote:When wielding a hand weapon, supernatural creatures inflict either the weapon damage plus PS damage bonus (in S.D.C.) or their own P.S. damage as per Supernatural Strength, whichever is greater.
R:UE, p.183 wrote:Range: By touch or up to 5 feet (1.5 m) away.
Clarification wrote:Range: By touch
Wed Jul 20, 2011 9:00 am
Thu Dec 01, 2011 2:42 pm
Sun Aug 11, 2013 7:14 am
Sat Oct 12, 2013 1:18 pm
Sat Jan 25, 2014 11:10 am
Rifts, Ultimate Edition, page 93: wrote:Rogue Scholar Special O.C.C. Ability
Storyteller & Teacher
Rogue Scholars are natural born storytellers and educators with a flair for making dry subjects like history, science and math sound exciting and fun. A passion that enables them to teach others over a period of time (equal to a Secondary Skill after 1D6+8 weeks of lessons; with at least 12 hours a week devoted to the teaching and another 10 hours of study by the student).
Tue Dec 23, 2014 7:30 pm
Fri Feb 20, 2015 9:44 am
Sun Mar 08, 2015 10:15 am
Wed Jul 22, 2015 3:59 am
Wed Jul 22, 2015 3:59 am
Sat Sep 10, 2016 4:33 pm
Newcomers Welcome Thread wrote:Upon attaining their next level, characters with a Dimensional Origin will receive Conversion Skills as per page 39, CB1r.
[size=85][color=#008000][i]Conversion for Fantasy Characters (p.39 RCB1). All skill gained at 3rd Level & All skills from R:UE[/i][/color][/size]
[size=85][color=#FF0000][i]Many high-tech skills and devices remain a mystery beyond their ability to grasp (science & engineering fields).[/i][/color][/size]
[size=85][color=#008000][i]Conversion for 20th Century Characters (p.39 RCB1). All skill gained at 3rd Level & All skills from R:UE[/i][/color][/size]
[size=85][color=#FF0000][i]-20% Penalty when using skills to operate in unfamiliar, high-tech Rifts science & engineering fields.[/i][/color][/size]
[size=85][color=#008000][i]Conversion for High-Tech Characters (p.39 RCB1). All skill gained at 3rd Level & All skills from R:UE[/i][/color][/size]
[size=85][color=#FF0000][i]-10% Penalty when using skills to operate in unfamiliar, high-tech Rifts science & engineering fields.[/i][/color][/size]
Wed Nov 29, 2017 4:32 pm
Sat Feb 03, 2018 10:31 am
Canon Rules wrote:Death Blow:
- Death Blow, ranges are instead converted to a bonus like a maneuver such as Pin, or Entangle, etc. Death Blow of 20 is a +1 to strike. 18-20 is +3 to strike, etc. No additional strike bonuses other than P.P. are added as one attack action.
- Death Blow without limitations is usable at will and receives full strike bonuses, including P.P. but counts as two actions.
- Any successful modified strike 5+ (1-4 is an automatic miss) is a Death Blow to be parried, dodged, or rolled with impact. Damage is normal +P.S. and only double damage +P.S. on a Critical Strike.
(This version would allow more frequent and weaker Death Blows but is easier to resist with the occasional critical Death Blow.)
Sat May 12, 2018 1:06 pm
Wed Aug 08, 2018 3:47 am
Mon Aug 20, 2018 5:32 pm
Black Market Sourcebook wrote:Unless noted otherwise under a specific Black Market O.C.C., a Black Marketeer character can start with one criminal enterprise of choice, from the list below. This represents his personal business within the Black Market.
Wed Jun 19, 2019 7:04 pm
Sun Feb 02, 2020 2:37 pm